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https://github.com/ninjamuffin99/Funkin.git
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arrows stuff
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parent
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@ -4,12 +4,13 @@ import flixel.FlxSprite;
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import flixel.graphics.frames.FlxAtlasFrames;
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import flixel.math.FlxMath;
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import flixel.util.FlxColor;
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using StringTools;
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#if polymod
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import polymod.format.ParseRules.TargetSignatureElement;
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#end
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using StringTools;
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class Note extends FlxSprite
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{
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public var strumTime:Float = 0;
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@ -82,10 +83,10 @@ class Note extends FlxSprite
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default:
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frames = Paths.getSparrowAtlas('NOTE_assets');
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animation.addByPrefix('greenScroll', 'green0');
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animation.addByPrefix('redScroll', 'red0');
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animation.addByPrefix('blueScroll', 'blue0');
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animation.addByPrefix('purpleScroll', 'purple0');
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animation.addByPrefix('greenScroll', 'green instance');
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animation.addByPrefix('redScroll', 'red instance');
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animation.addByPrefix('blueScroll', 'blue instance');
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animation.addByPrefix('purpleScroll', 'purple instance');
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animation.addByPrefix('purpleholdend', 'pruple end hold');
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animation.addByPrefix('greenholdend', 'green hold end');
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@ -1241,22 +1241,22 @@ class PlayState extends MusicBeatState
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{
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case 0:
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babyArrow.x += Note.swagWidth * 0;
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babyArrow.animation.addByPrefix('static', 'arrowLEFT');
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babyArrow.animation.addByPrefix('static', 'arrow static instance 1');
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babyArrow.animation.addByPrefix('pressed', 'left press', 24, false);
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babyArrow.animation.addByPrefix('confirm', 'left confirm', 24, false);
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case 1:
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babyArrow.x += Note.swagWidth * 1;
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babyArrow.animation.addByPrefix('static', 'arrowDOWN');
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babyArrow.animation.addByPrefix('static', 'arrow static instance 2');
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babyArrow.animation.addByPrefix('pressed', 'down press', 24, false);
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babyArrow.animation.addByPrefix('confirm', 'down confirm', 24, false);
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case 2:
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babyArrow.x += Note.swagWidth * 2;
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babyArrow.animation.addByPrefix('static', 'arrowUP');
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babyArrow.animation.addByPrefix('static', 'arrow static instance 4');
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babyArrow.animation.addByPrefix('pressed', 'up press', 24, false);
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babyArrow.animation.addByPrefix('confirm', 'up confirm', 24, false);
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case 3:
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babyArrow.x += Note.swagWidth * 3;
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babyArrow.animation.addByPrefix('static', 'arrowRIGHT');
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babyArrow.animation.addByPrefix('static', 'arrow static instance 3');
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babyArrow.animation.addByPrefix('pressed', 'right press', 24, false);
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babyArrow.animation.addByPrefix('confirm', 'right confirm', 24, false);
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}
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