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port SAVE from develop

This commit is contained in:
CheemsAndFriends 2024-09-12 22:58:31 +02:00
parent f0ac09f949
commit 2a9814e030

View file

@ -125,6 +125,7 @@ class Save
{ {
// Default to having seen the default character. // Default to having seen the default character.
charactersSeen: ["bf"], charactersSeen: ["bf"],
oldChar: false
}, },
optionsChartEditor: optionsChartEditor:
@ -406,13 +407,34 @@ class Save
return data.unlocks.charactersSeen; return data.unlocks.charactersSeen;
} }
/**
* Marks whether the player has seen the spotlight animation, which should only display once per save file ever.
*/
public var oldChar(get, set):Bool;
function get_oldChar():Bool
{
return data.unlocks.oldChar;
}
function set_oldChar(value:Bool):Bool
{
data.unlocks.oldChar = value;
flush();
return data.unlocks.oldChar;
}
/** /**
* When we've seen a character unlock, add it to the list of characters seen. * When we've seen a character unlock, add it to the list of characters seen.
* @param character * @param character
*/ */
public function addCharacterSeen(character:String):Void public function addCharacterSeen(character:String):Void
{ {
if (!data.unlocks.charactersSeen.contains(character)) data.unlocks.charactersSeen.push(character); if (!data.unlocks.charactersSeen.contains(character))
{
data.unlocks.charactersSeen.push(character);
flush();
}
} }
/** /**
@ -1027,6 +1049,12 @@ typedef SaveDataUnlocks =
* add it to this list so that we don't show it again. * add it to this list so that we don't show it again.
*/ */
var charactersSeen:Array<String>; var charactersSeen:Array<String>;
/**
* This is a conditional when the player enters the character state
* For the first time ever
*/
var oldChar:Bool;
} }
/** /**