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https://github.com/ninjamuffin99/Funkin.git
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ported sustain data into game
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commit
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File diff suppressed because one or more lines are too long
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@ -55,6 +55,7 @@ class ChartingState extends MusicBeatState
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var dummyArrow:FlxSprite;
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var curRenderedNotes:FlxTypedGroup<Note>;
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var curRenderedSustains:FlxTypedGroup<FlxSprite>;
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var gridBG:FlxSprite;
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@ -69,6 +70,7 @@ class ChartingState extends MusicBeatState
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add(gridBG);
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curRenderedNotes = new FlxTypedGroup<Note>();
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curRenderedSustains = new FlxTypedGroup<FlxSprite>();
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if (PlayState.SONG != null)
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_song = PlayState.SONG;
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@ -113,6 +115,7 @@ class ChartingState extends MusicBeatState
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addSectionUI();
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add(curRenderedNotes);
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add(curRenderedSustains);
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super.create();
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}
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@ -319,6 +322,20 @@ class ChartingState extends MusicBeatState
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}
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}
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if (FlxG.mouse.justPressed)
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{
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if (FlxG.mouse.overlaps(curRenderedNotes))
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{
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curRenderedNotes.forEach(function(note:Note)
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{
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if (FlxG.mouse.overlaps(note))
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{
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deleteNote(note);
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}
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});
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}
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}
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if (FlxG.mouse.x > gridBG.x
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&& FlxG.mouse.x < gridBG.x + gridBG.width
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&& FlxG.mouse.y > gridBG.y
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@ -332,17 +349,7 @@ class ChartingState extends MusicBeatState
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if (FlxG.mouse.justPressed)
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{
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if (FlxG.mouse.overlaps(curRenderedNotes))
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{
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curRenderedNotes.forEach(function(note:Note)
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{
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if (FlxG.mouse.overlaps(note))
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{
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deleteNote(note);
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}
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});
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}
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else
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if (!FlxG.mouse.overlaps(curRenderedNotes))
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{
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FlxG.log.add('added note');
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addNote();
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@ -467,14 +474,36 @@ class ChartingState extends MusicBeatState
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curRenderedNotes.remove(curRenderedNotes.members[0], true);
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}
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while (curRenderedSustains.members.length > 0)
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{
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curRenderedSustains.remove(curRenderedSustains.members[0], true);
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}
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var sectionInfo:Array<Dynamic> = _song.notes[curSection].sectionNotes;
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/* // PORT BULLSHIT, INCASE THERE'S NO SUSTAIN DATA FOR A NOTE
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for (sec in 0..._song.notes.length)
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{
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for (notesse in 0..._song.notes[sec].sectionNotes.length)
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{
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if (_song.notes[sec].sectionNotes[notesse][2] == null)
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{
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trace('SUS NULL');
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_song.notes[sec].sectionNotes[notesse][2] = 0;
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}
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}
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}
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*/
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for (i in sectionInfo)
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{
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var daNoteInfo = i[1];
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var daStrumTime = i[0];
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var daSus = i[2];
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if (daSus == null)
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i[2] == 0;
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var note:Note = new Note(daStrumTime, daNoteInfo % 4);
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note.sustainLength = daSus;
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note.setGraphicSize(GRID_SIZE, GRID_SIZE);
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