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README grammar fixes
Because someone had to do it
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README.md
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README.md
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@ -6,7 +6,7 @@ Play the Ludum Dare prototype here: https://ninja-muffin24.itch.io/friday-night-
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Play the Newgrounds one here: https://www.newgrounds.com/portal/view/770371
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Support the project on the itch.io page: https://ninja-muffin24.itch.io/funkin
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IF YOU MAKE A MOD AND DISTRIBUTE A MODIFIED / RECOMIPLED VERSION, YOU MUST OPEN SOURCE YOUR MOD AS WELL
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IF YOU MAKE A MOD AND DISTRIBUTE A MODIFIED / RECOMPILED VERSION, YOU MUST OPEN SOURCE YOUR MOD AS WELL
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## Credits / shoutouts
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@ -14,7 +14,7 @@ IF YOU MAKE A MOD AND DISTRIBUTE A MODIFIED / RECOMIPLED VERSION, YOU MUST OPEN
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- [PhantomArcade3K](https://twitter.com/phantomarcade3k) and [Evilsk8r](https://twitter.com/evilsk8r) - Art
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- [Kawaisprite](https://twitter.com/kawaisprite) - Musician
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This game was made with love to Newgrounds and it's community. Extra love to Tom Fulp.
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This game was made with love to Newgrounds and its community. Extra love to Tom Fulp.
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## Build instructions
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@ -28,11 +28,11 @@ IF YOU WANT TO COMPILE THE GAME YOURSELF, CONTINUE READING!!!
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### Installing the Required Programs
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First you need to install Haxe and HaxeFlixel. I'm too lazy to write and keep updated with that setup (which is pretty simple).
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First, you need to install Haxe and HaxeFlixel. I'm too lazy to write and keep updated with that setup (which is pretty simple).
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1. [Install Haxe 4.1.5](https://haxe.org/download/version/4.1.5/) (Download 4.1.5 instead of 4.2.0 because 4.2.0 is broken and is not working with gits properly...)
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2. [Install HaxeFlixel](https://haxeflixel.com/documentation/install-haxeflixel/) after downloading Haxe
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Other installations you'd need is the additional libraries, a fully updated list will be in `Project.xml` in the project root. Currently, these are all of the things you need to install:
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Other installations you'd need are the additional libraries, a fully updated list will be in `Project.xml` in the project root. Currently, these are all of the things you need to install:
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```
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flixel
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flixel-addons
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@ -50,15 +50,15 @@ You'll also need to install a couple things that involve Gits. To do this, you n
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You should have everything ready for compiling the game! Follow the guide below to continue!
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At the moment, you can optionally fix the transition bug in songs with zoomed out cameras.
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At the moment, you can optionally fix the transition bug in songs with zoomed-out cameras.
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- Run `haxelib git flixel-addons https://github.com/HaxeFlixel/flixel-addons` in the terminal/command-prompt.
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### Ignored files
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I gitignore the API keys for the game, so that no one can nab them and post fake highscores on the leaderboards. But because of that the game
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I gitignore the API keys for the game so that no one can nab them and post fake high scores on the leaderboards. But because of that the game
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doesn't compile without it.
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Just make a file in `/source` and call it `APIStuff.hx`, and copy paste this into it
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Just make a file in `/source` and call it `APIStuff.hx`, and copy-paste this into it
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```haxe
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package;
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@ -92,7 +92,7 @@ To run it from your desktop (Windows, Mac, Linux) it can be a bit more involved.
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* MSVC v141 - VS 2017 C++ x64/x86 build tools
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* MSVC v140 - VS 2015 C++ build tools (v14.00)
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This will install about 22GB of crap, but once that is done you can open up a command line in the project's directory and run `lime test windows -debug`. Once that command finishes (it takes forever even on a higher end PC), you can run FNF from the .exe file under export\release\windows\bin
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This will install about 22GB of crap, but once that is done you can open up a command line in the project's directory and run `lime test windows -debug`. Once that command finishes (it takes forever even on a higher-end PC), you can run FNF from the .exe file under export\release\windows\bin
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As for Mac, 'lime test mac -debug' should work, if not the internet surely has a guide on how to compile Haxe stuff for Mac.
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### Additional guides
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