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Add missing constants
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@ -37,7 +37,7 @@ class Strumline extends FlxSpriteGroup
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static function get_RENDER_DISTANCE_MS():Float
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{
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return FlxG.height / 0.45;
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return FlxG.height / Constants.PIXELS_PER_MS;
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}
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/**
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@ -160,7 +160,7 @@ class SustainTrail extends FlxSprite
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*/
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public static inline function sustainHeight(susLength:Float, scroll:Float)
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{
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return (susLength * 0.45 * scroll);
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return (susLength * Constants.PIXELS_PER_MS * scroll);
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}
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function set_sustainLength(s:Float):Float
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