mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2025-01-30 00:20:30 +00:00
nice lil control shti
This commit is contained in:
parent
7e213cb5cb
commit
2323000381
|
@ -126,6 +126,8 @@ class DebugBoundingState extends FlxState
|
|||
|
||||
function generateOutlines(frameShit:Array<FlxFrame>):Void
|
||||
{
|
||||
// swagOutlines.width = frameShit[0].parent.width;
|
||||
// swagOutlines.height = frameShit[0].parent.height;
|
||||
swagOutlines.pixels.fillRect(new Rectangle(0, 0, swagOutlines.width, swagOutlines.height), 0x00000000);
|
||||
|
||||
for (i in frameShit)
|
||||
|
@ -162,6 +164,7 @@ class DebugBoundingState extends FlxState
|
|||
|
||||
var characters:Array<String> = CoolUtil.coolTextFile(Paths.txt('characterList'));
|
||||
|
||||
// charInput isnt only exclusive to offsetView shit now
|
||||
charInput = new FlxUIDropDownMenu(500, 20, FlxUIDropDownMenu.makeStrIdLabelArray(characters, true), function(str:String)
|
||||
{
|
||||
loadAnimShit(characters[Std.parseInt(str)]);
|
||||
|
@ -169,7 +172,7 @@ class DebugBoundingState extends FlxState
|
|||
});
|
||||
// charInput.
|
||||
charInput.cameras = [hudCam];
|
||||
offsetView.add(charInput);
|
||||
add(charInput);
|
||||
}
|
||||
|
||||
public var mouseOffset:FlxPoint = FlxPoint.get(0, 0);
|
||||
|
@ -231,7 +234,14 @@ class DebugBoundingState extends FlxState
|
|||
if (FlxG.keys.justPressed.ONE)
|
||||
curView = SPRITESHEET;
|
||||
if (FlxG.keys.justReleased.TWO)
|
||||
{
|
||||
curView = OFFSETSHIT;
|
||||
if (swagChar != null)
|
||||
{
|
||||
FlxG.camera.focusOn(swagChar.getMidpoint());
|
||||
FlxG.camera.zoom = 0.95;
|
||||
}
|
||||
}
|
||||
|
||||
switch (curView)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue