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Merge branch 'rewrite/master' into feature/2hot-cutscenes-eric
This commit is contained in:
commit
23051a5c60
2
hmm.json
2
hmm.json
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@ -37,7 +37,7 @@
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"name": "flxanimate",
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"name": "flxanimate",
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"type": "git",
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"type": "git",
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"dir": null,
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"dir": null,
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"ref": "9bacdd6",
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"ref": "17e0d59",
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"url": "https://github.com/FunkinCrew/flxanimate"
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"url": "https://github.com/FunkinCrew/flxanimate"
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},
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},
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{
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{
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@ -328,6 +328,31 @@ class MainMenuState extends MusicBeatState
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FlxG.state.openSubState(new DebugMenuSubState());
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FlxG.state.openSubState(new DebugMenuSubState());
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}
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}
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#if (debug || FORCE_DEBUG_VERSION)
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if (FlxG.keys.pressed.CONTROL && FlxG.keys.pressed.ALT && FlxG.keys.pressed.SHIFT && FlxG.keys.justPressed.W)
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{
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// Give the user a score of 1 point on Weekend 1 story mode.
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// This makes the level count as cleared and displays the songs in Freeplay.
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funkin.save.Save.instance.setLevelScore('weekend1', 'easy',
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{
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score: 1,
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tallies:
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{
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sick: 0,
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good: 0,
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bad: 0,
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shit: 0,
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missed: 0,
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combo: 0,
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maxCombo: 0,
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totalNotesHit: 0,
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totalNotes: 0,
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},
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accuracy: 0,
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});
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}
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#end
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if (FlxG.sound.music.volume < 0.8)
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if (FlxG.sound.music.volume < 0.8)
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{
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{
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FlxG.sound.music.volume += 0.5 * elapsed;
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FlxG.sound.music.volume += 0.5 * elapsed;
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@ -188,6 +188,7 @@ class TitleState extends MusicBeatState
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ngSpr.animation.add('idle', [0, 1], 4);
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ngSpr.animation.add('idle', [0, 1], 4);
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ngSpr.animation.play('idle');
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ngSpr.animation.play('idle');
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ngSpr.setGraphicSize(Std.int(ngSpr.width * 0.55));
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ngSpr.setGraphicSize(Std.int(ngSpr.width * 0.55));
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ngSpr.y += 25;
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}
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}
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else
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else
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{
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{
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