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i think this does it (#3955)
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@ -906,7 +906,7 @@ class PlayState extends MusicBeatSubState
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Conductor.instance.formatOffset = 0.0;
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}
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Conductor.instance.update(); // Normal conductor update.
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Conductor.instance.update(Conductor.instance.songPosition + elapsed * 1000, false); // Normal conductor update.
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}
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var androidPause:Bool = false;
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@ -1447,7 +1447,9 @@ class PlayState extends MusicBeatSubState
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}
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if (!startingSong
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&& (Math.abs(FlxG.sound.music.time - correctSync) > 5 || Math.abs(playerVoicesError) > 5 || Math.abs(opponentVoicesError) > 5))
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&& (Math.abs(FlxG.sound.music.time - correctSync) > 100
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|| Math.abs(playerVoicesError) > 100
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|| Math.abs(opponentVoicesError) > 100))
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{
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trace("VOCALS NEED RESYNC");
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if (vocals != null)
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