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moved the intro texts to a txt file
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@ -8,6 +8,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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### Fixed
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- Cleaned up some charting on South on hard mode
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- Fixed some animation timings, should feel both better to play, and watch.
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- Maaaybe fixed notes popping up randomly at the top of the screen for a frame or two? If this isn't fixed, uhh yall shout at me lolol
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## [0.2.1.2] - 2020-11-06
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### Fixed
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@ -2,7 +2,7 @@
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<project>
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<!-- _________________________ Application Settings _________________________ -->
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<app title="Friday Night Funkin" file="Funkin" packageName="com.ninjamuffin99.funkin" main="Main" version="0.2.1.2" company="ninjamuffin99" />
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<app title="Friday Night Funkin" file="Funkin" packageName="com.ninjamuffin99.funkin" main="Main" version="0.2.2" company="ninjamuffin99" />
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<!--The flixel preloader is not accurate in Chrome. You can use it regularly if you embed the swf into a html file
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or you can set the actual size of your file manually at "FlxPreloaderBase-onUpdate-bytesTotal"-->
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23
assets/data/introText.txt
Normal file
23
assets/data/introText.txt
Normal file
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@ -0,0 +1,23 @@
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shoutouts to tom fulp--lmao
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Ludum dare--extraordinaire
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cyberzone--coming soon
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love to thriftman--swag
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ultimate rhythm gaming--probably
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dope ass game--playstation magazine
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in loving memory of--henryeyes
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dancin--forever
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funkin--forever
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ritz dx--rest in peace lol
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rate five--pls no blam
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rhythm gaming--ultimate
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game of the year--forever
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you already know--we really out here
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rise and grind--love to luis
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like parappa--but cooler
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album of the year--chuckie finster
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free gitaroo man--with love to wandaboy
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better than geometry dash--fight me robtop
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kiddbrute for president--vote now
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play dead estate--on newgrounds
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this is a god damn prototype--we workin on it okay
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women are real--this is official
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@ -20,6 +20,7 @@ import flixel.tweens.FlxEase;
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import flixel.tweens.FlxTween;
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import flixel.util.FlxColor;
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import flixel.util.FlxTimer;
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import lime.utils.Assets;
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class TitleState extends MusicBeatState
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{
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@ -32,15 +33,6 @@ class TitleState extends MusicBeatState
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var textGroup:FlxGroup;
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var ngSpr:FlxSprite;
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var wackyIntros:Array<Array<String>> = [
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['Shoutouts to tom fulp', 'lmao'], ["Ludum dare", "extraordinaire"], ['Cyberzone', 'coming soon'], ['love to thriftman', 'swag'],
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['ULTIMATE RHYTHM GAMING', 'probably'], ['DOPE ASS GAME', 'playstation magazine'], ['in loving memory of', 'henryeyes'], ['dancin', 'forever'],
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['Ritz dx', 'rest in peace'], ['rate five', 'pls no blam'], ['rhythm gaming', 'ultimate'], ['game of the year', 'forever'],
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['you already know', 'we really out here'], ['rise and grind', 'love to luis'], ['like parappa', 'but cooler'],
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['album of the year', 'chuckie finster'], ["free gitaroo man", "with love to wandaboy"], ['better than geometry dash', 'fight me robtop'],
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['kiddbrute for president', 'vote now'], ['play dead estate', 'on newgrounds'], ['this a god damn prototype', 'we workin on it okay'],
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['WOMEN ARE real', 'this is official']];
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var curWacky:Array<String> = [];
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var wackyImage:FlxSprite;
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@ -53,7 +45,7 @@ class TitleState extends MusicBeatState
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PlayerSettings.init();
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curWacky = FlxG.random.getObject(wackyIntros);
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curWacky = FlxG.random.getObject(getIntroTextShit());
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// DEBUG BULLSHIT
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@ -193,6 +185,21 @@ class TitleState extends MusicBeatState
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// credGroup.add(credTextShit);
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}
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function getIntroTextShit():Array<Array<String>>
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{
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var fullText:String = Assets.getText('assets/data/introText.txt');
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var firstArray:Array<String> = fullText.split('\n');
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var swagGoodArray:Array<Array<String>> = [];
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for (i in firstArray)
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{
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swagGoodArray.push(i.split('--'));
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}
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return swagGoodArray;
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}
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var transitioning:Bool = false;
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override function update(elapsed:Float)
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