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https://github.com/ninjamuffin99/Funkin.git
synced 2024-09-17 15:38:52 +00:00
cutscenes, menu, story shit
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@ -82,6 +82,8 @@ class GameOverSubstate extends MusicBeatSubstate
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if (controls.BACK)
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{
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PlayState.deathCounter = 0;
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PlayState.seenCutscene = false;
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FlxG.sound.music.stop();
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if (PlayState.isStoryMode)
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@ -96,7 +96,8 @@ class MainMenuState extends MusicBeatState
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// addMenuItem('options', function () startExitState(new OptionMenu()));
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#if CAN_OPEN_LINKS
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var hasPopupBlocker = #if web true #else false #end;
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menuItems.createItem('donate', selectDonate, hasPopupBlocker);
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menuItems.createItem('kickstarter', selectDonate, hasPopupBlocker);
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// menuItems.createItem('donate', selectDonate, hasPopupBlocker);
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#end
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menuItems.createItem('options', function() startExitState(new OptionsState()));
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// #if newgrounds
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@ -150,9 +151,12 @@ class MainMenuState extends MusicBeatState
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function selectDonate()
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{
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#if linux
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Sys.command('/usr/bin/xdg-open', ["https://ninja-muffin24.itch.io/funkin", "&"]);
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// Sys.command('/usr/bin/xdg-open', ["https://ninja-muffin24.itch.io/funkin", "&"]);
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Sys.command('/usr/bin/xdg-open', ["https://www.kickstarter.com/projects/funkin/", "&"]);
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#else
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FlxG.openURL('https://ninja-muffin24.itch.io/funkin');
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// FlxG.openURL('https://ninja-muffin24.itch.io/funkin');
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FlxG.openURL('https://www.kickstarter.com/projects/funkin/');
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#end
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}
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#end
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@ -25,6 +25,7 @@ class MenuCharacter extends FlxSprite
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animation.addByPrefix('mom', "Mom Idle BLACK LINES", 24);
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animation.addByPrefix('parents-christmas', "Parent Christmas Idle", 24);
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animation.addByPrefix('senpai', "SENPAI idle Black Lines", 24);
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animation.addByPrefix('tankman', "Tankman Menu BLACK", 24);
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// Parent Christmas Idle
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animation.play(character);
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@ -168,6 +168,7 @@ class PauseSubState extends MusicBeatSubstate
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case "Restart Song":
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FlxG.resetState();
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case "Exit to menu":
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PlayState.seenCutscene = false;
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PlayState.deathCounter = 0;
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if (PlayState.isStoryMode)
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FlxG.switchState(new StoryMenuState());
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@ -102,6 +102,8 @@ class PlayState extends MusicBeatState
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var dialogue:Array<String> = ['blah blah blah', 'coolswag'];
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public static var seenCutscene:Bool = false;
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var halloweenBG:FlxSprite;
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var isHalloween:Bool = false;
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@ -149,6 +151,8 @@ class PlayState extends MusicBeatState
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var detailsPausedText:String = "";
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#end
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var camPos:FlxPoint;
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override public function create()
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{
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if (FlxG.sound.music != null)
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@ -632,7 +636,7 @@ class PlayState extends MusicBeatState
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dad = new Character(100, 100, SONG.player2);
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var camPos:FlxPoint = new FlxPoint(dad.getGraphicMidpoint().x, dad.getGraphicMidpoint().y);
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camPos = new FlxPoint(dad.getGraphicMidpoint().x, dad.getGraphicMidpoint().y);
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switch (SONG.player2)
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{
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@ -841,8 +845,10 @@ class PlayState extends MusicBeatState
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// cameras = [FlxG.cameras.list[1]];
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startingSong = true;
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if (isStoryMode)
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if (isStoryMode && !seenCutscene)
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{
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seenCutscene = true;
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switch (curSong.toLowerCase())
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{
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case "winter-horrorland":
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@ -881,6 +887,13 @@ class PlayState extends MusicBeatState
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case 'thorns':
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schoolIntro(doof);
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case 'ugh':
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ughIntro();
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case 'stress':
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stressIntro();
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case 'guns':
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gunsIntro();
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default:
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startCountdown();
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}
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@ -889,12 +902,9 @@ class PlayState extends MusicBeatState
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{
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switch (curSong.toLowerCase())
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{
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case 'ugh':
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ughIntro();
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// REMOVE THIS LATER
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case 'stress':
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stressIntro();
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case 'guns':
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gunsIntro();
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default:
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startCountdown();
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@ -968,6 +978,8 @@ class PlayState extends MusicBeatState
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function gunsIntro()
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{
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camFollow.setPosition(camPos.x, camPos.y);
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camHUD.visible = false;
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FlxG.sound.playMusic(Paths.music('DISTORTO'), 0);
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@ -1013,6 +1025,9 @@ class PlayState extends MusicBeatState
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function stressIntro()
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{
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// for story mode shit
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camFollow.setPosition(camPos.x, camPos.y);
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for (i in 0...7)
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{
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var dummyLoader:FlxSprite = new FlxSprite();
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@ -1487,7 +1502,8 @@ class PlayState extends MusicBeatState
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else
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vocals = new FlxSound();
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vocals.onComplete = function(){
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vocals.onComplete = function()
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{
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vocalsFinished = true;
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};
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FlxG.sound.list.add(vocals);
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@ -1775,14 +1791,14 @@ class PlayState extends MusicBeatState
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function resyncVocals():Void
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{
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if (_exiting)
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return ;
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return;
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vocals.pause();
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FlxG.sound.music.play();
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Conductor.songPosition = FlxG.sound.music.time;
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if (vocalsFinished)
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return ;
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return;
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vocals.time = Conductor.songPosition;
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vocals.play();
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@ -2152,6 +2168,7 @@ class PlayState extends MusicBeatState
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function endSong():Void
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{
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seenCutscene = false;
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deathCounter = 0;
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canPause = false;
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FlxG.sound.music.volume = 0;
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@ -29,11 +29,12 @@ class StoryMenuState extends MusicBeatState
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['Pico', 'Philly', "Blammed"],
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['Satin-Panties', "High", "Milf"],
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['Cocoa', 'Eggnog', 'Winter-Horrorland'],
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['Senpai', 'Roses', 'Thorns']
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['Senpai', 'Roses', 'Thorns'],
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['Ugh', 'Guns', 'Stress']
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];
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var curDifficulty:Int = 1;
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public static var weekUnlocked:Array<Bool> = [true, true, true, true, true, true, true];
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public static var weekUnlocked:Array<Bool> = [true, true, true, true, true, true, true, true];
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var weekCharacters:Array<Dynamic> = [
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['dad', 'bf', 'gf'],
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@ -42,7 +43,8 @@ class StoryMenuState extends MusicBeatState
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['pico', 'bf', 'gf'],
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['mom', 'bf', 'gf'],
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['parents-christmas', 'bf', 'gf'],
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['senpai', 'bf', 'gf']
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['senpai', 'bf', 'gf'],
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['tankman', 'bf', 'gf']
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];
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var weekNames:Array<String> = [
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"PICO",
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"MOMMY MUST MURDER",
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"RED SNOW",
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"hating simulator ft. moawling"
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"hating simulator ft. moawling",
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"cock Joke"
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];
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var txtWeekTitle:FlxText;
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@ -112,7 +115,7 @@ class StoryMenuState extends MusicBeatState
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add(grpLocks);
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trace("Line 70");
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#if discord_rpc
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// Updating Discord Rich Presence
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DiscordClient.changePresence("In the Menus", null);
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case 'dad':
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grpWeekCharacters.members[0].offset.set(120, 200);
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grpWeekCharacters.members[0].setGraphicSize(Std.int(grpWeekCharacters.members[0].width * 1));
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case 'tankman':
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grpWeekCharacters.members[0].offset.set(60, -20);
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grpWeekCharacters.members[0].setGraphicSize(Std.int(grpWeekCharacters.members[0].width * 1));
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default:
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grpWeekCharacters.members[0].offset.set(100, 100);
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