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Update FreeplayState.hx
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@ -237,9 +237,9 @@ class FreeplayState extends MusicBeatState
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function changeSelection(change:Int = 0)
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{
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// #if !switch
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// NGio.logEvent('Fresh');
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// #end
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#if !switch
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NGio.logEvent('Fresh');
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#end
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// NGio.logEvent('Fresh');
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FlxG.sound.play(Paths.sound('scrollMenu'), 0.4);
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