mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-12-28 15:57:42 +00:00
smoke effects on tankstage
This commit is contained in:
parent
5e74a0ea44
commit
1cde68cc91
|
@ -9,7 +9,7 @@ class BGSprite extends FlxSprite
|
|||
*/
|
||||
public var idleAnim:String;
|
||||
|
||||
public function new(image:String, x:Float = 0, y:Float = 0, parX:Float = 1, parY:Float = 1, ?daAnimations:Array<String>)
|
||||
public function new(image:String, x:Float = 0, y:Float = 0, parX:Float = 1, parY:Float = 1, ?daAnimations:Array<String>, ?loopingAnim:Bool = false)
|
||||
{
|
||||
super(x, y);
|
||||
|
||||
|
@ -18,7 +18,7 @@ class BGSprite extends FlxSprite
|
|||
frames = Paths.getSparrowAtlas(image);
|
||||
for (anims in daAnimations)
|
||||
{
|
||||
animation.addByPrefix(anims, anims, 24, false);
|
||||
animation.addByPrefix(anims, anims, 24, loopingAnim);
|
||||
animation.play(anims);
|
||||
|
||||
if (idleAnim == null)
|
||||
|
|
|
@ -497,7 +497,7 @@ class PlayState extends MusicBeatState
|
|||
defaultCamZoom = 0.90;
|
||||
curStage = 'tank';
|
||||
|
||||
var bg:BGSprite = new BGSprite('tankSky', 0, -200, 0, 0);
|
||||
var bg:BGSprite = new BGSprite('tankSky', -400, -400, 0, 0);
|
||||
add(bg);
|
||||
|
||||
var tankSky:BGSprite = new BGSprite('tankClouds', 0, 10, 0.1, 0.1);
|
||||
|
@ -512,6 +512,12 @@ class PlayState extends MusicBeatState
|
|||
var tankRuins:BGSprite = new BGSprite('tankRuins', -200, 170, 0.35, 0.35);
|
||||
add(tankRuins);
|
||||
|
||||
var smokeLeft:BGSprite = new BGSprite('smokeLeft', -200, -100, 0.4, 0.4, ['SmokeBlurLeft'], true);
|
||||
add(smokeLeft);
|
||||
|
||||
var smokeRight:BGSprite = new BGSprite('smokeRight', 1100, -100, 0.4, 0.4, ['SmokeRight'], true);
|
||||
add(smokeRight);
|
||||
|
||||
var tankWatchtower:BGSprite = new BGSprite('tankWatchtower', 300, 50, 0.5, 0.5);
|
||||
add(tankWatchtower);
|
||||
|
||||
|
@ -521,6 +527,8 @@ class PlayState extends MusicBeatState
|
|||
tankmanRun = new FlxTypedGroup<TankmenBG>();
|
||||
add(tankmanRun);
|
||||
|
||||
// smokeLeft.screenCenter();
|
||||
|
||||
var fgTank0:BGSprite = new BGSprite('tank0', -290, 400, 1.7, 1.5, ['fg']);
|
||||
foregroundSprites.add(fgTank0);
|
||||
|
||||
|
@ -1660,7 +1668,7 @@ class PlayState extends MusicBeatState
|
|||
daNote.y += daNote.height / daNote.scale.y;
|
||||
|
||||
if ((!daNote.mustPress || (daNote.wasGoodHit || (daNote.prevNote.wasGoodHit && !daNote.canBeHit)))
|
||||
&& daNote.y - daNote.offset.y * daNote.scale.y + daNote.height >= strumLineMid)
|
||||
&& daNote.y - daNote.offset.y * daNote.scale.y + daNote.height >= strumLineMid)
|
||||
{
|
||||
// div by scale because cliprect is affected by scale i THINK
|
||||
var swagRect:FlxRect = new FlxRect(0, 0, daNote.width / daNote.scale.x, daNote.height / daNote.scale.y);
|
||||
|
|
Loading…
Reference in a new issue