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Merge branch 'master' of https://github.com/ninjamuffin99/funkin-secret
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commit
1b61a535d4
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@ -71,6 +71,7 @@ class Main extends Sprite
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private var overlay:Sprite;
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public static var fpsCounter:FPS;
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public static var memoryCounter:MemoryCounter;
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private function setupGame():Void
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{
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@ -94,10 +95,13 @@ class Main extends Sprite
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addChild(new FlxGame(gameWidth, gameHeight, initialState, zoom, framerate, framerate, skipSplash, startFullscreen));
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#if !mobile
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#if debug
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fpsCounter = new FPS(10, 3, 0xFFFFFF);
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addChild(fpsCounter);
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memoryCounter = new MemoryCounter(10, 13, 0xFFFFFF);
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addChild(memoryCounter);
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#end
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/*
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video = new Video();
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addChild(video);
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44
source/MemoryCounter.hx
Normal file
44
source/MemoryCounter.hx
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@ -0,0 +1,44 @@
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import openfl.text.TextFormat;
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import openfl.system.System;
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import openfl.text.TextField;
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class MemoryCounter extends TextField
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{
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private var memPeak:Float = 0;
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static final BYTES_PER_MEG:Float = 1024 * 1024;
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static final ROUND_TO:Float = 1 / 100;
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public function new(x:Float = 10, y:Float = 10, color:Int = 0x000000)
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{
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super();
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this.x = x;
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this.y = y;
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this.width = 500;
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this.selectable = false;
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this.mouseEnabled = false;
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defaultTextFormat = new TextFormat("_sans", 12, color);
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text = "RAM: ";
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#if flash
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addEventListener(Event.ENTER_FRAME, function(e)
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{
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var time = Lib.getTimer();
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__enterFrame(time - currentTime);
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});
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#end
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}
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// Event Handlers
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@:noCompletion
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private #if !flash override #end function __enterFrame(deltaTime:Float):Void
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{
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var mem:Float = Math.round(System.totalMemory / BYTES_PER_MEG / ROUND_TO) * ROUND_TO;
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if (mem > memPeak)
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memPeak = mem;
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text = 'RAM: ${mem}mb / ${memPeak}mb';
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}
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}
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