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Fixed loop problem at the end of Boopeebo
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@ -731,7 +731,8 @@ class PlayState extends MusicBeatState
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{
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{
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switch (totalBeats)
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switch (totalBeats)
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{
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{
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case 127:
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case 128, 129, 130:
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vocals.volume = 0;
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// FlxG.sound.music.stop();
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// FlxG.sound.music.stop();
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// curLevel = 'Fresh';
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// curLevel = 'Fresh';
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// FlxG.switchState(new PlayState());
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// FlxG.switchState(new PlayState());
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