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Fix a bug where the Camera Zoom toggle didn't work.
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@ -1353,7 +1353,10 @@ class PlayState extends MusicBeatSubState
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}
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// Only zoom camera if we are zoomed by less than 35%.
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if (FlxG.camera.zoom < (1.35 * defaultCameraZoom) && cameraZoomRate > 0 && Conductor.instance.currentBeat % cameraZoomRate == 0)
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if (Preferences.zoomCamera
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&& FlxG.camera.zoom < (1.35 * defaultCameraZoom)
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&& cameraZoomRate > 0
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&& Conductor.instance.currentBeat % cameraZoomRate == 0)
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{
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// Zoom camera in (1.5%)
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currentCameraZoom += cameraZoomIntensity * defaultCameraZoom;
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