1
0
Fork 0
mirror of https://github.com/ninjamuffin99/Funkin.git synced 2024-11-15 11:22:55 +00:00

Merge branch 'projectxml-autocompletion' into develop-0.4.0

This commit is contained in:
Cameron Taylor 2024-05-29 16:57:24 -04:00
commit 120bd38fc0

View file

@ -1,5 +1,6 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<project> <project xmlns="http://lime.openfl.org/project/1.0.4" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://lime.openfl.org/project/1.0.4 http://lime.openfl.org/xsd/project-1.0.4.xsd">
<!-- _________________________ Application Settings _________________________ --> <!-- _________________________ Application Settings _________________________ -->
<app title="Friday Night Funkin'" file="Funkin" packageName="com.funkin.fnf" package="com.funkin.fnf" main="Main" version="0.3.3" company="ninjamuffin99" /> <app title="Friday Night Funkin'" file="Funkin" packageName="com.funkin.fnf" package="com.funkin.fnf" main="Main" version="0.3.3" company="ninjamuffin99" />
<!--Switch Export with Unique ApplicationID and Icon--> <!--Switch Export with Unique ApplicationID and Icon-->
@ -14,6 +15,7 @@
<!--Minimum without FLX_NO_GAMEPAD: 11.8, without FLX_NO_NATIVE_CURSOR: 11.2--> <!--Minimum without FLX_NO_GAMEPAD: 11.8, without FLX_NO_NATIVE_CURSOR: 11.2-->
<set name="SWF_VERSION" value="11.8" /> <set name="SWF_VERSION" value="11.8" />
<
<!-- ____________________________ Window Settings ___________________________ --> <!-- ____________________________ Window Settings ___________________________ -->
<!--These window settings apply to all targets--> <!--These window settings apply to all targets-->
<window width="1280" height="720" fps="60" background="#000000" hardware="true" vsync="false" /> <window width="1280" height="720" fps="60" background="#000000" hardware="true" vsync="false" />
@ -28,7 +30,7 @@
<set name="BUILD_DIR" value="export/debug" if="debug" /> <set name="BUILD_DIR" value="export/debug" if="debug" />
<set name="BUILD_DIR" value="export/release" unless="debug" /> <set name="BUILD_DIR" value="export/release" unless="debug" />
<set name="BUILD_DIR" value="export/32bit" if="32bit" /> <set name="BUILD_DIR" value="export/32bit" if="32bit" />
<classpath name="source" /> <source path="source" />
<assets path="assets/preload" rename="assets" exclude="*.ogg|*.wav" if="web" /> <assets path="assets/preload" rename="assets" exclude="*.ogg|*.wav" if="web" />
<assets path="assets/preload" rename="assets" exclude="*.mp3|*.wav" unless="web" /> <assets path="assets/preload" rename="assets" exclude="*.mp3|*.wav" unless="web" />
<define name="PRELOAD_ALL" unless="web" /> <define name="PRELOAD_ALL" unless="web" />