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Merge branch 'projectxml-autocompletion' into develop-0.4.0
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commit
120bd38fc0
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@ -1,5 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<project>
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<project xmlns="http://lime.openfl.org/project/1.0.4" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
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xsi:schemaLocation="http://lime.openfl.org/project/1.0.4 http://lime.openfl.org/xsd/project-1.0.4.xsd">
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<!-- _________________________ Application Settings _________________________ -->
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<!-- _________________________ Application Settings _________________________ -->
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<app title="Friday Night Funkin'" file="Funkin" packageName="com.funkin.fnf" package="com.funkin.fnf" main="Main" version="0.3.3" company="ninjamuffin99" />
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<app title="Friday Night Funkin'" file="Funkin" packageName="com.funkin.fnf" package="com.funkin.fnf" main="Main" version="0.3.3" company="ninjamuffin99" />
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<!--Switch Export with Unique ApplicationID and Icon-->
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<!--Switch Export with Unique ApplicationID and Icon-->
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@ -14,6 +15,7 @@
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<!--Minimum without FLX_NO_GAMEPAD: 11.8, without FLX_NO_NATIVE_CURSOR: 11.2-->
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<!--Minimum without FLX_NO_GAMEPAD: 11.8, without FLX_NO_NATIVE_CURSOR: 11.2-->
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<set name="SWF_VERSION" value="11.8" />
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<set name="SWF_VERSION" value="11.8" />
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<
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<!-- ____________________________ Window Settings ___________________________ -->
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<!-- ____________________________ Window Settings ___________________________ -->
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<!--These window settings apply to all targets-->
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<!--These window settings apply to all targets-->
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<window width="1280" height="720" fps="60" background="#000000" hardware="true" vsync="false" />
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<window width="1280" height="720" fps="60" background="#000000" hardware="true" vsync="false" />
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@ -28,7 +30,7 @@
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<set name="BUILD_DIR" value="export/debug" if="debug" />
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<set name="BUILD_DIR" value="export/debug" if="debug" />
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<set name="BUILD_DIR" value="export/release" unless="debug" />
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<set name="BUILD_DIR" value="export/release" unless="debug" />
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<set name="BUILD_DIR" value="export/32bit" if="32bit" />
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<set name="BUILD_DIR" value="export/32bit" if="32bit" />
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<classpath name="source" />
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<source path="source" />
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<assets path="assets/preload" rename="assets" exclude="*.ogg|*.wav" if="web" />
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<assets path="assets/preload" rename="assets" exclude="*.ogg|*.wav" if="web" />
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<assets path="assets/preload" rename="assets" exclude="*.mp3|*.wav" unless="web" />
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<assets path="assets/preload" rename="assets" exclude="*.mp3|*.wav" unless="web" />
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<define name="PRELOAD_ALL" unless="web" />
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<define name="PRELOAD_ALL" unless="web" />
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