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random song music in progress

This commit is contained in:
Cameron Taylor 2023-08-13 22:12:08 -04:00 committed by EliteMasterEric
parent 8525cfaf21
commit 0dbcc50bcc
3 changed files with 12 additions and 3 deletions

2
assets

@ -1 +1 @@
Subproject commit e5aad64d7b5201d23cd28cf740cff48fae6ebf74
Subproject commit fd8251b139d482146ed79495865a48676a4d1d68

View file

@ -994,6 +994,7 @@ class FreeplayState extends MusicBeatSubState
// NGio.logEvent('Fresh');
FlxG.sound.play(Paths.sound('scrollMenu'), 0.4);
// FlxG.sound.playMusic(Paths.inst(songs[curSelected].songName));
curSelected += change;
@ -1034,7 +1035,15 @@ class FreeplayState extends MusicBeatSubState
if (index < curSelected) capsule.targetPos.y -= 100; // another 100 for good measure
}
if (grpCapsules.countLiving() > 0) grpCapsules.members[curSelected].selected = true;
if (grpCapsules.countLiving() > 0)
{
if (curSelected == 0)
{
FlxG.sound.playMusic(Paths.music('freeplay/freeplayRandom'), 0);
FlxG.sound.music.fadeIn(2, 0, 0.8);
}
grpCapsules.members[curSelected].selected = true;
}
}
}

View file

@ -178,7 +178,7 @@ class SongMenuItem extends FlxSpriteGroup
var xPosLerpLol:Array<Float> = [0.9, 0.4, 0.16, 0.16, 0.22, 0.22, 0.245]; // NUMBERS ARE JANK CUZ THE SCALING OR WHATEVER
var xPosOutLerpLol:Array<Float> = [0.245, 0.75, 0.98, 0.98, 1.2]; // NUMBERS ARE JANK CUZ THE SCALING OR WHATEVER
public final realScaled:Float = 0.8;
public var realScaled:Float = 0.8;
public function initJumpIn(maxTimer:Float, ?force:Bool):Void
{