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counter fix thing
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@ -170,8 +170,8 @@ class GameOverSubState extends MusicBeatSubState
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if (controls.BACK)
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{
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blueballed = false;
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PlayState.deathCounter = 0;
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PlayState.seenCutscene = false;
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PlayState.instance.deathCounter = 0;
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// PlayState.seenCutscene = false; // old thing...
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gameOverMusic.stop();
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if (PlayStatePlaylist.isStoryMode) FlxG.switchState(new StoryMenuState());
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