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Fix two crashes thanks to a crash report

This commit is contained in:
EliteMasterEric 2024-04-30 23:24:43 -04:00
parent 109a3f50fb
commit 079b1f327a

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@ -1010,7 +1010,8 @@ class PlayState extends MusicBeatSubState
if (health <= Constants.HEALTH_MIN && !isPracticeMode && !isPlayerDying) if (health <= Constants.HEALTH_MIN && !isPracticeMode && !isPlayerDying)
{ {
vocals.pause(); vocals.pause();
FlxG.sound.music.pause();
if (FlxG.sound.music != null) FlxG.sound.music.pause();
deathCounter += 1; deathCounter += 1;
@ -3115,8 +3116,8 @@ class PlayState extends MusicBeatSubState
*/ */
public function pauseMusic():Void public function pauseMusic():Void
{ {
FlxG.sound.music.pause(); if (FlxG.sound.music != null) FlxG.sound.music.pause();
vocals.pause(); if (vocals != null) vocals.pause();
} }
/** /**