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checkbox thingie hehe
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@ -107,27 +107,43 @@ class PreferencesMenu extends ui.OptionsState.Page
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class CheckboxThingie extends FlxSprite
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{
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public var daValue(default, set):Bool = false;
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public var daValue(default, set):Bool;
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public function new(x:Float, y:Float, daValue:Bool = false)
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{
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super(x, y);
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frames = Paths.getSparrowAtlas('checkboxThingie');
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animation.addByPrefix('static', 'Check Box unselected', 24, false);
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animation.addByPrefix('checked', 'Check Box selecting animation', 24, false);
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antialiasing = true;
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setGraphicSize(Std.int(width * 0.7));
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updateHitbox();
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this.daValue = daValue;
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makeGraphic(50, 50, FlxColor.WHITE);
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}
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override function update(elapsed:Float)
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{
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super.update(elapsed);
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switch (animation.curAnim.name)
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{
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case 'static':
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offset.set();
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case 'checked':
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offset.set(17, 70);
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}
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}
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function set_daValue(value:Bool):Bool
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{
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if (value)
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color = FlxColor.GREEN;
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animation.play('checked', true);
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else
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color = FlxColor.RED;
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animation.play('static');
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return value;
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}
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