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fixed build scripts and shit

This commit is contained in:
Cameron Taylor 2020-10-06 20:59:48 -07:00
parent 9c44e56b19
commit 0062631472
4 changed files with 8 additions and 5 deletions

View file

@ -2,7 +2,7 @@
<project> <project>
<!-- _________________________ Application Settings _________________________ --> <!-- _________________________ Application Settings _________________________ -->
<app title="ld47" file="ld47" main="Main" version="0.0.1" company="HaxeFlixel" /> <app title="Friday Night Funkin" file="Funkin" main="Main" version="0.0.1" company="HaxeFlixel" />
<!--The flixel preloader is not accurate in Chrome. You can use it regularly if you embed the swf into a html file <!--The flixel preloader is not accurate in Chrome. You can use it regularly if you embed the swf into a html file
or you can set the actual size of your file manually at "FlxPreloaderBase-onUpdate-bytesTotal"--> or you can set the actual size of your file manually at "FlxPreloaderBase-onUpdate-bytesTotal"-->
@ -38,6 +38,8 @@
<assets path="assets/music" include="*.mp3" if="web" /> <assets path="assets/music" include="*.mp3" if="web" />
<assets path="assets/music" include="*.ogg" unless="web" /> <assets path="assets/music" include="*.ogg" unless="web" />
<assets path="assets/sounds" include="*.mp3" if="web" /> <assets path="assets/sounds" include="*.mp3" if="web" />
<assets path="assets/sounds" include="*.ogg" unless="web" />
<!-- _______________________________ Libraries ______________________________ --> <!-- _______________________________ Libraries ______________________________ -->

View file

@ -3,9 +3,9 @@ color 0a
cd .. cd ..
@echo on @echo on
echo BUILDING GAME echo BUILDING GAME
lime build html5 -final -clean lime build html5 -final
echo UPLOADING TO ITCH echo UPLOADING TO ITCH
butler push ./export/release/html5/bin ninja-muffin24/ld47:html5 butler push ./export/release/html5/bin ninja-muffin24/friday-night-funkin:html5
butler status ninja-muffin24/ld47:html5 butler status ninja-muffin24/ld47:html5
echo ITCH SHIT UPDATED LMAOOOOO echo ITCH SHIT UPDATED LMAOOOOO
pause pause

View file

@ -5,7 +5,7 @@ cd ..
echo BUILDING GAME echo BUILDING GAME
lime build windows -final lime build windows -final
echo UPLOADING TO ITCH echo UPLOADING TO ITCH
butler push ./export/release/html5/bin ninja-muffin24/ld47:windows butler push ./export/release/windows/bin ninja-muffin24/friday-night-funkin:windows
butler status ninja-muffin24/ld47:windows butler status ninja-muffin24/ld47:windows
echo ITCH SHIT UPDATED LMAOOOOO echo ITCH SHIT UPDATED LMAOOOOO
pause pause

View file

@ -209,6 +209,7 @@ class PlayState extends FlxTransitionableState
healthHeads.animation.add('unhealthy', [1]); healthHeads.animation.add('unhealthy', [1]);
healthHeads.y = healthBar.y - (healthHeads.height / 2); healthHeads.y = healthBar.y - (healthHeads.height / 2);
healthHeads.scrollFactor.set(); healthHeads.scrollFactor.set();
healthHeads.antialiasing = true;
add(healthHeads); add(healthHeads);
super.create(); super.create();