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fixed build scripts and shit

This commit is contained in:
Cameron Taylor 2020-10-06 20:59:48 -07:00
parent 9965320307
commit 001dccb50a
2 changed files with 5 additions and 2 deletions

View file

@ -2,7 +2,7 @@
<project>
<!-- _________________________ Application Settings _________________________ -->
<app title="ld47" file="ld47" main="Main" version="0.0.1" company="HaxeFlixel" />
<app title="Friday Night Funkin" file="Funkin" main="Main" version="0.0.1" company="HaxeFlixel" />
<!--The flixel preloader is not accurate in Chrome. You can use it regularly if you embed the swf into a html file
or you can set the actual size of your file manually at "FlxPreloaderBase-onUpdate-bytesTotal"-->
@ -31,13 +31,15 @@
<set name="BUILD_DIR" value="export/release" unless="debug" />
<classpath name="source" />
<assets path="assets/images"/>
<assets path="assets/data"/>
<assets path="assets/music" include="*.mp3" if="web" />
<assets path="assets/music" include="*.ogg" unless="web" />
<assets path="assets/sounds" include="*.mp3" if="web" />
<assets path="assets/sounds" include="*.ogg" unless="web" />
<!-- _______________________________ Libraries ______________________________ -->

View file

@ -209,6 +209,7 @@ class PlayState extends FlxTransitionableState
healthHeads.animation.add('unhealthy', [1]);
healthHeads.y = healthBar.y - (healthHeads.height / 2);
healthHeads.scrollFactor.set();
healthHeads.antialiasing = true;
add(healthHeads);
super.create();