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sort notes on countdown, fixes layering issue on thorns
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@ -1029,6 +1029,8 @@ class PlayState extends MusicBeatState
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}
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else if (dad.curCharacter == 'spooky' && !dad.animation.curAnim.name.startsWith("sing"))
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dad.dance();
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if (generatedMusic)
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notes.sort(sortNotes, FlxSort.DESCENDING);
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var introAssets:Map<String, Array<String>> = new Map<String, Array<String>>();
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introAssets.set('default', ['ready', "set", "go"]);
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