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43 lines
1.4 KiB
Haxe
43 lines
1.4 KiB
Haxe
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package funkin.util.assets;
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import flixel.FlxSprite;
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import funkin.play.AnimationData;
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class FlxAnimationUtil
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{
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/**
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* Properly adds an animation to a sprite based on JSON data.
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*/
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public static function addAtlasAnimation(target:FlxSprite, anim:AnimationData)
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{
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var frameRate = anim.frameRate == null ? 24 : anim.frameRate;
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var looped = anim.looped == null ? false : anim.looped;
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var flipX = anim.flipX == null ? false : anim.flipX;
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var flipY = anim.flipY == null ? false : anim.flipY;
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if (anim.frameIndices != null && anim.frameIndices.length > 0)
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{
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// trace('addByIndices(${anim.name}, ${anim.prefix}, ${anim.frameIndices}, ${frameRate}, ${looped}, ${flipX}, ${flipY})');
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target.animation.addByIndices(anim.name, anim.prefix, anim.frameIndices, "", frameRate, looped, flipX, flipY);
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// trace('RESULT:${target.animation.getAnimationList()}');
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}
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else
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{
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// trace('addByPrefix(${anim.name}, ${anim.prefix}, ${frameRate}, ${looped}, ${flipX}, ${flipY})');
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target.animation.addByPrefix(anim.name, anim.prefix, frameRate, looped, flipX, flipY);
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// trace('RESULT:${target.animation.getAnimationList()}');
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}
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}
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/**
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* Properly adds multiple animations to a sprite based on JSON data.
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*/
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public static function addAtlasAnimations(target:FlxSprite, animations:Array<AnimationData>)
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{
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for (anim in animations)
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{
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addAtlasAnimation(target, anim);
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}
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}
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}
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