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Funkin/source/funkin/ui/debug/charting/toolboxes/ChartEditorMetadataToolbox.hx

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package funkin.ui.debug.charting.toolboxes;
import funkin.play.character.BaseCharacter.CharacterType;
import funkin.play.character.CharacterData;
import funkin.play.stage.StageData;
import funkin.ui.debug.charting.commands.ChangeStartingBPMCommand;
import funkin.ui.debug.charting.util.ChartEditorDropdowns;
import haxe.ui.components.Button;
import haxe.ui.components.CheckBox;
import haxe.ui.components.DropDown;
import haxe.ui.components.HorizontalSlider;
import haxe.ui.components.Label;
import haxe.ui.components.NumberStepper;
import haxe.ui.components.Slider;
import haxe.ui.components.TextField;
import haxe.ui.containers.Box;
import haxe.ui.containers.Frame;
import haxe.ui.events.UIEvent;
/**
* The toolbox which allows modifying information like Song Title, Scroll Speed, Characters/Stages, and starting BPM.
*/
// @:nullSafety // TODO: Fix null safety when used with HaxeUI build macros.
@:access(funkin.ui.debug.charting.ChartEditorState)
@:build(haxe.ui.ComponentBuilder.build("assets/exclude/data/ui/chart-editor/toolboxes/metadata.xml"))
class ChartEditorMetadataToolbox extends ChartEditorBaseToolbox
{
var inputSongName:TextField;
var inputSongArtist:TextField;
var inputStage:DropDown;
var inputNoteStyle:DropDown;
var buttonCharacterPlayer:Button;
var buttonCharacterGirlfriend:Button;
var buttonCharacterOpponent:Button;
var inputBPM:NumberStepper;
var inputOffsetInst:NumberStepper;
var inputOffsetVocal:NumberStepper;
var labelScrollSpeed:Label;
var inputScrollSpeed:Slider;
var frameVariation:Frame;
var frameDifficulty:Frame;
public function new(state2:ChartEditorState)
{
super(state2);
initialize();
this.onDialogClosed = onClose;
}
function onClose(event:UIEvent)
{
state.menubarItemToggleToolboxMetadata.selected = false;
}
function initialize():Void
{
// Starting position.
// TODO: Save and load this.
this.x = 150;
this.y = 250;
inputSongName.onChange = function(event:UIEvent) {
var valid:Bool = event.target.text != null && event.target.text != '';
if (valid)
{
inputSongName.removeClass('invalid-value');
state.currentSongMetadata.songName = event.target.text;
}
else
{
state.currentSongMetadata.songName = '';
}
};
inputSongArtist.onChange = function(event:UIEvent) {
var valid:Bool = event.target.text != null && event.target.text != '';
if (valid)
{
inputSongArtist.removeClass('invalid-value');
state.currentSongMetadata.artist = event.target.text;
}
else
{
state.currentSongMetadata.artist = '';
}
};
inputStage.onChange = function(event:UIEvent) {
var valid:Bool = event.data != null && event.data.id != null;
if (valid)
{
state.currentSongMetadata.playData.stage = event.data.id;
}
};
var startingValueStage = ChartEditorDropdowns.populateDropdownWithStages(inputStage, state.currentSongMetadata.playData.stage);
inputStage.value = startingValueStage;
inputNoteStyle.onChange = function(event:UIEvent) {
if (event.data?.id == null) return;
state.currentSongNoteStyle = event.data.id;
};
inputBPM.onChange = function(event:UIEvent) {
if (event.value == null || event.value <= 0) return;
// Use a command so we can undo/redo this action.
var startingBPM = state.currentSongMetadata.timeChanges[0].bpm;
if (event.value != startingBPM)
{
state.performCommand(new ChangeStartingBPMCommand(event.value));
}
};
inputOffsetInst.onChange = function(event:UIEvent) {
if (event.value == null) return;
state.currentInstrumentalOffset = event.value;
Conductor.instrumentalOffset = event.value;
// Update song length.
state.songLengthInMs = (state.audioInstTrack?.length ?? 1000.0) + Conductor.instrumentalOffset;
};
inputOffsetVocal.onChange = function(event:UIEvent) {
if (event.value == null) return;
state.currentSongMetadata.offsets.setVocalOffset(state.currentSongMetadata.playData.characters.player, event.value);
};
inputScrollSpeed.onChange = function(event:UIEvent) {
var valid:Bool = event.target.value != null && event.target.value > 0;
if (valid)
{
inputScrollSpeed.removeClass('invalid-value');
state.currentSongChartScrollSpeed = event.target.value;
}
else
{
state.currentSongChartScrollSpeed = 1.0;
}
labelScrollSpeed.text = 'Scroll Speed: ${state.currentSongChartScrollSpeed}x';
};
buttonCharacterOpponent.onClick = function(_) {
state.openCharacterDropdown(CharacterType.DAD, false);
};
buttonCharacterGirlfriend.onClick = function(_) {
state.openCharacterDropdown(CharacterType.GF, false);
};
buttonCharacterPlayer.onClick = function(_) {
state.openCharacterDropdown(CharacterType.BF, false);
};
refresh();
}
public override function refresh():Void
{
inputSongName.value = state.currentSongMetadata.songName;
inputSongArtist.value = state.currentSongMetadata.artist;
inputStage.value = state.currentSongMetadata.playData.stage;
inputNoteStyle.value = state.currentSongMetadata.playData.noteStyle;
inputBPM.value = state.currentSongMetadata.timeChanges[0].bpm;
inputScrollSpeed.value = state.currentSongChartScrollSpeed;
labelScrollSpeed.text = 'Scroll Speed: ${state.currentSongChartScrollSpeed}x';
frameVariation.text = 'Variation: ${state.selectedVariation.toTitleCase()}';
frameDifficulty.text = 'Difficulty: ${state.selectedDifficulty.toTitleCase()}';
var stageId:String = state.currentSongMetadata.playData.stage;
var stageData:Null<StageData> = StageDataParser.parseStageData(stageId);
if (inputStage != null)
{
inputStage.value = (stageData != null) ?
{id: stageId, text: stageData.name} :
{id: "mainStage", text: "Main Stage"};
}
var LIMIT = 6;
var charDataOpponent:CharacterData = CharacterDataParser.fetchCharacterData(state.currentSongMetadata.playData.characters.opponent);
buttonCharacterOpponent.icon = CharacterDataParser.getCharPixelIconAsset(state.currentSongMetadata.playData.characters.opponent);
buttonCharacterOpponent.text = charDataOpponent.name.length > LIMIT ? '${charDataOpponent.name.substr(0, LIMIT)}.' : '${charDataOpponent.name}';
var charDataGirlfriend:CharacterData = CharacterDataParser.fetchCharacterData(state.currentSongMetadata.playData.characters.girlfriend);
buttonCharacterGirlfriend.icon = CharacterDataParser.getCharPixelIconAsset(state.currentSongMetadata.playData.characters.girlfriend);
buttonCharacterGirlfriend.text = charDataGirlfriend.name.length > LIMIT ? '${charDataGirlfriend.name.substr(0, LIMIT)}.' : '${charDataGirlfriend.name}';
var charDataPlayer:CharacterData = CharacterDataParser.fetchCharacterData(state.currentSongMetadata.playData.characters.player);
buttonCharacterPlayer.icon = CharacterDataParser.getCharPixelIconAsset(state.currentSongMetadata.playData.characters.player);
buttonCharacterPlayer.text = charDataPlayer.name.length > LIMIT ? '${charDataPlayer.name.substr(0, LIMIT)}.' : '${charDataPlayer.name}';
}
public static function build(state:ChartEditorState):ChartEditorMetadataToolbox
{
return new ChartEditorMetadataToolbox(state);
}
}