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Funkin/source/funkin/ui/debug/charting/commands/MoveNotesCommand.hx

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package funkin.ui.debug.charting.commands;
import funkin.data.song.SongData.SongNoteData;
import funkin.data.song.SongDataUtils;
/**
* Move the given notes by the given offset and shift them by the given number of columns in the chart editor.
*/
@:nullSafety
@:access(funkin.ui.debug.charting.ChartEditorState)
class MoveNotesCommand implements ChartEditorCommand
{
var notes:Array<SongNoteData>;
var movedNotes:Array<SongNoteData>;
var offset:Float;
var columns:Int;
public function new(notes:Array<SongNoteData>, offset:Float, columns:Int)
{
// Clone the notes to prevent editing from affecting the history.
this.notes = [for (note in notes) note.clone()];
this.offset = offset;
this.columns = columns;
this.movedNotes = [];
}
public function execute(state:ChartEditorState):Void
{
state.currentSongChartNoteData = SongDataUtils.subtractNotes(state.currentSongChartNoteData, notes);
movedNotes = [];
for (note in notes)
{
// Clone the notes to prevent editing from affecting the history.
var resultNote = note.clone();
resultNote.time = (resultNote.time + offset).clamp(0, Conductor.instance.getStepTimeInMs(state.songLengthInSteps - (1 * state.noteSnapRatio)));
resultNote.data = ChartEditorState.gridColumnToNoteData((ChartEditorState.noteDataToGridColumn(resultNote.data) + columns).clamp(0,
ChartEditorState.STRUMLINE_SIZE * 2 - 1));
movedNotes.push(resultNote);
}
state.currentSongChartNoteData = state.currentSongChartNoteData.concat(movedNotes);
state.currentNoteSelection = movedNotes;
state.playSound(Paths.sound('chartingSounds/noteLay'));
state.saveDataDirty = true;
state.noteDisplayDirty = true;
state.notePreviewDirty = true;
state.sortChartData();
}
public function undo(state:ChartEditorState):Void
{
state.currentSongChartNoteData = SongDataUtils.subtractNotes(state.currentSongChartNoteData, movedNotes);
state.currentSongChartNoteData = state.currentSongChartNoteData.concat(notes);
state.currentNoteSelection = notes;
state.saveDataDirty = true;
state.noteDisplayDirty = true;
state.notePreviewDirty = true;
state.sortChartData();
}
public function shouldAddToHistory(state:ChartEditorState):Bool
{
// This command is undoable. Add to the history if we actually performed an action.
return (notes.length > 0);
}
public function toString():String
{
var len:Int = notes.length;
return 'Move $len Notes';
}
}