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Funkin/source/ui/MenuItemList.hx

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package ui;
import flixel.util.typeLimit.OneOfTwo;
import flixel.math.FlxPoint;
import flixel.FlxG;
import flixel.effects.FlxFlicker;
import flixel.graphics.frames.FlxAtlasFrames;
import flixel.group.FlxGroup;
import flixel.tweens.FlxEase;
import flixel.tweens.FlxTween;
import flixel.util.FlxSignal;
typedef ItemAsset = OneOfTwo<String, FlxAtlasFrames>
class MenuItemList extends MenuTypedItemList<MenuItem>
{
public function addItem(x = 0.0, y = 0.0, name, callback, fireInstantly = false)
{
var i = length;
var menuItem = new MenuItem(name, tex, callback, x, y);
menuItem.fireInstantly = fireInstantly;
menuItem.ID = i;
add(menuItem);
if (i == selectedIndex)
menuItem.select();
return menuItem;
}
}
class MenuTypedItemList<T:MenuItem> extends FlxTypedGroup<T>
{
public var tex:FlxAtlasFrames;
public var selectedIndex = 0;
public var onChange(default, null) = new FlxTypedSignal<T->Void>();
public var onAcceptPress(default, null) = new FlxTypedSignal<T->Void>();
public function new (asset:ItemAsset)
{
super();
if (Std.is(asset, String))
tex = Paths.getSparrowAtlas(cast asset);
else
tex = cast asset;
}
override function update(elapsed:Float)
{
super.update(elapsed);
var controls = PlayerSettings.player1.controls;
if (controls.UP_P)
prev();
if (controls.DOWN_P)
next();
if (controls.ACCEPT)
accept();
}
public function accept()
{
var selected = members[selectedIndex];
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onAcceptPress.dispatch(selected);
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if (selected.fireInstantly)
selected.callback();
else
{
active = false;
FlxG.sound.play(Paths.sound('confirmMenu'));
FlxFlicker.flicker(selected, 1, 0.06, true, false, function(_)
{
selected.callback();
active = true;
});
}
}
inline function prev() changeItem(-1);
inline function next() changeItem(1);
function changeItem(amount:Int)
{
FlxG.sound.play(Paths.sound('scrollMenu'));
members[selectedIndex].idle();
selectedIndex += amount;
if (selectedIndex >= length)
selectedIndex = 0;
else if (selectedIndex < 0)
selectedIndex = length - 1;
var selected = members[selectedIndex];
selected.select();
onChange.dispatch(selected);
}
override function destroy()
{
super.destroy();
tex = null;
}
}
class MenuItem extends flixel.FlxSprite
{
public var callback:Void->Void;
/**
* Set to true for things like opening URLs otherwise, it may it get blocked.
*/
public var fireInstantly = false;
public function new (name, tex, callback, x = 0.0, y = 0.0)
{
super(x, y);
frames = tex;
setItem(name, callback);
}
public function setItem(name:String, callback:Void->Void)
{
this.callback = callback;
animation.addByPrefix('idle', '$name basic', 24);
animation.addByPrefix('selected', '$name white', 24);
idle();
scrollFactor.set();
antialiasing = true;
}
function updateSize()
{
updateHitbox();
centerOrigin();
offset.copyFrom(origin);
}
public function idle()
{
animation.play('idle');
updateSize();
}
public function select()
{
animation.play('selected');
updateSize();
}
}