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Funkin/source/ColorpickSubstate.hx

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package;
import flixel.FlxG;
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import flixel.group.FlxGroup.FlxTypedGroup;
import shaderslmfao.ColorSwap;
class ColorpickSubstate extends MusicBeatSubstate
{
var curSelected:Int = 0;
var grpNotes:FlxTypedGroup<Note>;
public function new()
{
super();
grpNotes = new FlxTypedGroup<Note>();
add(grpNotes);
for (i in 0...4)
{
var note:Note = new Note(0, i);
note.x = (100 * i) + i;
note.screenCenter(Y);
grpNotes.add(note);
}
}
override function update(elapsed:Float)
{
if (controls.BACK)
{
FlxG.state.closeSubState();
FlxG.state.openSubState(new OptionsSubState());
}
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if (controls.RIGHT_P)
curSelected += 1;
if (controls.LEFT_P)
curSelected -= 1;
if (curSelected < 0)
curSelected = grpNotes.members.length - 1;
if (curSelected >= grpNotes.members.length)
curSelected = 0;
if (controls.UP)
{
grpNotes.members[curSelected].colorSwap.update(elapsed * 0.3);
Note.arrowColors[curSelected] += elapsed * 0.3;
}
if (controls.DOWN)
{
grpNotes.members[curSelected].colorSwap.update(-elapsed * 0.3);
Note.arrowColors[curSelected] += -elapsed * 0.3;
}
super.update(elapsed);
}
}