1
0
Fork 0
mirror of https://github.com/ninjamuffin99/Funkin.git synced 2024-11-23 23:33:55 +00:00
Funkin/source/TankmenBG.hx

77 lines
1.5 KiB
Haxe
Raw Normal View History

2021-03-16 05:51:23 +00:00
package;
import flixel.FlxG;
import flixel.FlxSprite;
2021-03-17 09:20:25 +00:00
import haxe.display.Display.Package;
2021-03-16 05:51:23 +00:00
class TankmenBG extends FlxSprite
{
2021-03-17 09:20:25 +00:00
public var strumTime:Float = 0;
public var goingRight:Bool = false;
public var tankSpeed:Float = 0.7;
public var endingOffset:Float;
public function new(x:Float, y:Float)
{
super(x, y);
// makeGraphic(200, 200);
frames = Paths.getSparrowAtlas('tankmanKilled1');
antialiasing = true;
animation.addByPrefix('run', 'tankman running', 24, true);
animation.addByPrefix('shot', 'John', 24, false);
animation.play('run');
y += FlxG.random.int(-40, 100);
goingRight = FlxG.random.bool();
endingOffset = FlxG.random.float(0, 120);
2021-03-16 05:51:23 +00:00
2021-03-17 09:20:25 +00:00
tankSpeed = FlxG.random.float(0.65, 0.8);
2021-03-16 05:51:23 +00:00
2021-03-17 09:20:25 +00:00
if (goingRight)
flipX = true;
}
2021-03-16 05:51:23 +00:00
2021-03-17 09:20:25 +00:00
override function update(elapsed:Float)
{
super.update(elapsed);
2021-03-16 05:51:23 +00:00
2021-03-17 09:20:25 +00:00
if (animation.curAnim.name == 'run')
{
var endDirection:Float = (FlxG.width * 0.74) + endingOffset;
2021-03-16 05:51:23 +00:00
2021-03-17 09:20:25 +00:00
if (goingRight)
{
endDirection = (FlxG.width * 0.02) - endingOffset;
2021-03-16 05:51:23 +00:00
2021-03-17 09:20:25 +00:00
x = (endDirection + (Conductor.songPosition - strumTime) * tankSpeed);
}
else
{
x = (endDirection - (Conductor.songPosition - strumTime) * tankSpeed);
}
}
2021-03-16 05:51:23 +00:00
2021-03-17 09:20:25 +00:00
if (Conductor.songPosition > strumTime)
{
// kill();
animation.play('shot');
2021-03-16 05:51:23 +00:00
2021-03-17 09:20:25 +00:00
if (goingRight)
{
offset.y = 200;
offset.x = 300;
}
}
2021-03-16 05:51:23 +00:00
2021-03-17 09:20:25 +00:00
if (animation.curAnim.name == 'shot' && animation.curAnim.curFrame >= animation.curAnim.frames.length - 1)
{
kill();
}
}
}