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Funkin/source/funkin/ui/debug/charting/commands/RemoveItemsCommand.hx

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package funkin.ui.debug.charting.commands;
import funkin.data.song.SongData.SongNoteData;
import funkin.data.song.SongData.SongEventData;
import funkin.data.song.SongDataUtils;
/**
* Deletes the given notes and events from the current chart in the chart editor.
* Use only when BOTH notes and events are being deleted.
*/
@:nullSafety
@:access(funkin.ui.debug.charting.ChartEditorState)
class RemoveItemsCommand implements ChartEditorCommand
{
var notes:Array<SongNoteData>;
var events:Array<SongEventData>;
public function new(notes:Array<SongNoteData>, events:Array<SongEventData>)
{
this.notes = notes;
this.events = events;
}
public function execute(state:ChartEditorState):Void
{
state.currentSongChartNoteData = SongDataUtils.subtractNotes(state.currentSongChartNoteData, notes);
state.currentSongChartEventData = SongDataUtils.subtractEvents(state.currentSongChartEventData, events);
state.currentNoteSelection = [];
state.currentEventSelection = [];
state.playSound(Paths.sound('chartingSounds/noteErase'));
state.saveDataDirty = true;
state.noteDisplayDirty = true;
state.notePreviewDirty = true;
state.sortChartData();
}
public function undo(state:ChartEditorState):Void
{
for (note in notes)
{
state.currentSongChartNoteData.push(note);
}
for (event in events)
{
state.currentSongChartEventData.push(event);
}
state.currentNoteSelection = notes;
state.currentEventSelection = events;
state.playSound(Paths.sound('chartingSounds/undo'));
state.saveDataDirty = true;
state.noteDisplayDirty = true;
state.notePreviewDirty = true;
state.sortChartData();
}
public function shouldAddToHistory(state:ChartEditorState):Bool
{
// This command is undoable. Add to the history if we actually performed an action.
return (notes.length > 0 || events.length > 0);
}
public function toString():String
{
return 'Remove ${notes.length + events.length} Items';
}
}