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Funkin/source/funkin/play/cutscene/dialogue/ConversationData.hx

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package funkin.play.cutscene.dialogue;
import funkin.util.SerializerUtil;
/**
* Data about a conversation.
* Includes what speakers are in the conversation, and what phrases they say.
*/
@:jsonParse(j -> funkin.play.cutscene.dialogue.ConversationData.fromJson(j))
@:jsonStringify(v -> v.toJson())
class ConversationData
{
public var version:String;
public var backdrop:BackdropData;
public var outro:OutroData;
public var music:MusicData;
public var dialogue:Array<DialogueEntryData>;
public function new(version:String, backdrop:BackdropData, outro:OutroData, music:MusicData, dialogue:Array<DialogueEntryData>)
{
this.version = version;
this.backdrop = backdrop;
this.outro = outro;
this.music = music;
this.dialogue = dialogue;
}
public static function fromString(i:String):ConversationData
{
if (i == null || i == '') return null;
var data:
{
version:String,
backdrop:Dynamic, // TODO: tink.Json doesn't like when these are typed
?outro:Dynamic, // TODO: tink.Json doesn't like when these are typed
?music:Dynamic, // TODO: tink.Json doesn't like when these are typed
dialogue:Array<Dynamic> // TODO: tink.Json doesn't like when these are typed
} = tink.Json.parse(i);
return fromJson(data);
}
public static function fromJson(j:Dynamic):ConversationData
{
// TODO: Check version and perform migrations if necessary.
if (j == null) return null;
return new ConversationData(j.version, BackdropData.fromJson(j.backdrop), OutroData.fromJson(j.outro), MusicData.fromJson(j.music),
j.dialogue.map(d -> DialogueEntryData.fromJson(d)));
}
public function toJson():Dynamic
{
return {
version: this.version,
backdrop: this.backdrop.toJson(),
dialogue: this.dialogue.map(d -> d.toJson())
};
}
}
/**
* Data about a single dialogue entry.
*/
@:jsonParse(j -> funkin.play.cutscene.dialogue.ConversationData.DialogueEntryData.fromJson(j))
@:jsonStringify(v -> v.toJson())
class DialogueEntryData
{
/**
* The speaker who says this phrase.
*/
public var speaker:String;
/**
* The animation the speaker will play.
*/
public var speakerAnimation:String;
/**
* The text box that will appear.
*/
public var box:String;
/**
* The animation the dialogue box will play.
*/
public var boxAnimation:String;
/**
* The lines of text that will appear in the text box.
*/
public var text:Array<String>;
/**
* The relative speed at which the text will scroll.
* @default 1.0
*/
public var speed:Float = 1.0;
public function new(speaker:String, speakerAnimation:String, box:String, boxAnimation:String, text:Array<String>, speed:Float = null)
{
this.speaker = speaker;
this.speakerAnimation = speakerAnimation;
this.box = box;
this.boxAnimation = boxAnimation;
this.text = text;
if (speed != null) this.speed = speed;
}
public static function fromJson(j:Dynamic):DialogueEntryData
{
if (j == null) return null;
return new DialogueEntryData(j.speaker, j.speakerAnimation, j.box, j.boxAnimation, j.text, j.speed);
}
public function toJson():Dynamic
{
var result:Dynamic =
{
speaker: this.speaker,
speakerAnimation: this.speakerAnimation,
box: this.box,
boxAnimation: this.boxAnimation,
text: this.text,
};
if (this.speed != 1.0) result.speed = this.speed;
return result;
}
}
/**
* Data about a backdrop.
*/
@:jsonParse(j -> funkin.play.cutscene.dialogue.ConversationData.BackdropData.fromJson(j))
@:jsonStringify(v -> v.toJson())
class BackdropData
{
public var type:BackdropType;
public var data:Dynamic;
public function new(typeStr:String, data:Dynamic)
{
this.type = typeStr;
this.data = data;
}
public static function fromJson(j:Dynamic):BackdropData
{
if (j == null) return null;
return new BackdropData(j.type, j.data);
}
public function toJson():Dynamic
{
return {
type: this.type,
data: this.data
};
}
}
enum abstract BackdropType(String) from String to String
{
public var SOLID:BackdropType = 'solid';
}
/**
* Data about a music track.
*/
@:jsonParse(j -> funkin.play.cutscene.dialogue.ConversationData.MusicData.fromJson(j))
@:jsonStringify(v -> v.toJson())
class MusicData
{
public var asset:String;
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public var fadeTime:Float;
@:optional
@:default(false)
public var looped:Bool;
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public function new(asset:String, looped:Bool, fadeTime:Float = 0.0)
{
this.asset = asset;
this.looped = looped;
this.fadeTime = fadeTime;
}
public static function fromJson(j:Dynamic):MusicData
{
if (j == null) return null;
return new MusicData(j.asset, j.looped, j.fadeTime);
}
public function toJson():Dynamic
{
return {
asset: this.asset,
looped: this.looped,
fadeTime: this.fadeTime
};
}
}
/**
* Data about an outro.
*/
@:jsonParse(j -> funkin.play.cutscene.dialogue.ConversationData.OutroData.fromJson(j))
@:jsonStringify(v -> v.toJson())
class OutroData
{
public var type:OutroType;
public var data:Dynamic;
public function new(?typeStr:String, data:Dynamic)
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{
this.type = typeStr ?? OutroType.NONE;
this.data = data;
}
public static function fromJson(j:Dynamic):OutroData
{
if (j == null) return null;
return new OutroData(j.type, j.data);
}
public function toJson():Dynamic
{
return {
type: this.type,
data: this.data
};
}
}
enum abstract OutroType(String) from String to String
{
public var NONE:OutroType = 'none';
public var FADE:OutroType = 'fade';
}