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Funkin/source/funkin/ui/PopUpStuff.hx

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package funkin.ui;
import flixel.FlxSprite;
import flixel.group.FlxGroup.FlxTypedGroup;
import flixel.tweens.FlxTween;
import funkin.play.PlayState;
import funkin.util.Constants;
class PopUpStuff extends FlxTypedGroup<FlxSprite>
{
override public function new()
{
super();
}
public function displayRating(daRating:String)
{
if (daRating == null)
daRating = "good";
var rating:FlxSprite = new FlxSprite(0, 0);
rating.scrollFactor.set(0.2, 0.2);
rating.zIndex = 1000;
var ratingPath:String = daRating;
if (PlayState.instance.currentStageId.startsWith('school'))
ratingPath = "weeb/pixelUI/" + ratingPath + "-pixel";
rating.loadGraphic(Paths.image(ratingPath));
rating.x = FlxG.width * 0.50;
rating.x -= FlxG.camera.scroll.x * 0.2;
// make sure rating is visible lol!
// if (rating.x < FlxG.camera.scroll.x)
// rating.x = FlxG.camera.scroll.x;
// else if (rating.x > FlxG.camera.scroll.x + FlxG.camera.width - rating.width)
// rating.x = FlxG.camera.scroll.x + FlxG.camera.width - rating.width;
// FlxG.camera.scroll.y +
rating.y = FlxG.camera.height * 0.4 - 60;
rating.acceleration.y = 550;
rating.velocity.y -= FlxG.random.int(140, 175);
rating.velocity.x -= FlxG.random.int(0, 10);
add(rating);
if (PlayState.instance.currentStageId.startsWith('school'))
{
rating.setGraphicSize(Std.int(rating.width * Constants.PIXEL_ART_SCALE * 0.7));
}
else
{
rating.setGraphicSize(Std.int(rating.width * 0.7));
rating.antialiasing = true;
}
rating.updateHitbox();
FlxTween.tween(rating, {alpha: 0}, 0.2, {
onComplete: function(tween:FlxTween)
{
remove(rating, true);
rating.destroy();
},
startDelay: Conductor.crochet * 0.001
});
}
public function displayCombo(?combo:Int = 0):Int
{
if (combo == null)
combo = 0;
var pixelShitPart1:String = "";
var pixelShitPart2:String = '';
if (PlayState.instance.currentStageId.startsWith('school'))
{
pixelShitPart1 = 'weeb/pixelUI/';
pixelShitPart2 = '-pixel';
}
var comboSpr:FlxSprite = new FlxSprite().loadGraphic(Paths.image(pixelShitPart1 + 'combo' + pixelShitPart2));
comboSpr.y = FlxG.camera.height * 0.4 + 80;
comboSpr.x = FlxG.width * 0.50;
comboSpr.x -= FlxG.camera.scroll.x * 0.2;
// make sure combo is visible lol!
// 194 fits 4 combo digits
// if (comboSpr.x < FlxG.camera.scroll.x + 194)
// comboSpr.x = FlxG.camera.scroll.x + 194;
// else if (comboSpr.x > FlxG.camera.scroll.x + FlxG.camera.width - comboSpr.width)
// comboSpr.x = FlxG.camera.scroll.x + FlxG.camera.width - comboSpr.width;
comboSpr.acceleration.y = 600;
comboSpr.velocity.y -= 150;
comboSpr.velocity.x += FlxG.random.int(1, 10);
add(comboSpr);
if (PlayState.instance.currentStageId.startsWith('school'))
{
comboSpr.setGraphicSize(Std.int(comboSpr.width * Constants.PIXEL_ART_SCALE * 0.7));
}
else
{
comboSpr.setGraphicSize(Std.int(comboSpr.width * 0.7));
comboSpr.antialiasing = true;
}
comboSpr.updateHitbox();
FlxTween.tween(comboSpr, {alpha: 0}, 0.2, {
onComplete: function(tween:FlxTween)
{
remove(comboSpr, true);
comboSpr.destroy();
},
startDelay: Conductor.crochet * 0.001
});
var seperatedScore:Array<Int> = [];
var tempCombo:Int = combo;
while (tempCombo != 0)
{
seperatedScore.push(tempCombo % 10);
tempCombo = Std.int(tempCombo / 10);
}
while (seperatedScore.length < 3)
seperatedScore.push(0);
// seperatedScore.reverse();
var daLoop:Int = 1;
for (i in seperatedScore)
{
var numScore:FlxSprite = new FlxSprite().loadGraphic(Paths.image(pixelShitPart1 + 'num' + Std.int(i) + pixelShitPart2));
numScore.y = comboSpr.y;
if (PlayState.instance.currentStageId.startsWith('school'))
{
numScore.setGraphicSize(Std.int(numScore.width * Constants.PIXEL_ART_SCALE));
}
else
{
numScore.antialiasing = true;
numScore.setGraphicSize(Std.int(numScore.width * 0.5));
}
numScore.updateHitbox();
numScore.x = comboSpr.x - (43 * daLoop); //- 90;
numScore.acceleration.y = FlxG.random.int(200, 300);
numScore.velocity.y -= FlxG.random.int(140, 160);
numScore.velocity.x = FlxG.random.float(-5, 5);
add(numScore);
FlxTween.tween(numScore, {alpha: 0}, 0.2, {
onComplete: function(tween:FlxTween)
{
remove(numScore, true);
numScore.destroy();
},
startDelay: Conductor.crochet * 0.002
});
daLoop++;
}
return combo;
}
}