mirror of
https://github.com/ninjamuffin99/Funkin.git
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204 lines
7.3 KiB
Haxe
204 lines
7.3 KiB
Haxe
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package funkin.ui.debug.charting.toolboxes;
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import funkin.play.character.BaseCharacter.CharacterType;
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import funkin.play.character.CharacterData;
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import funkin.play.stage.StageData;
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import funkin.ui.debug.charting.commands.ChangeStartingBPMCommand;
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import funkin.ui.debug.charting.util.ChartEditorDropdowns;
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import haxe.ui.components.Button;
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import haxe.ui.components.CheckBox;
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import haxe.ui.components.DropDown;
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import haxe.ui.components.HorizontalSlider;
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import haxe.ui.components.Label;
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import haxe.ui.components.NumberStepper;
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import haxe.ui.components.Slider;
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import haxe.ui.components.TextField;
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import haxe.ui.containers.Box;
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import haxe.ui.containers.Frame;
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import haxe.ui.events.UIEvent;
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/**
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* The toolbox which allows modifying information like Song Title, Scroll Speed, Characters/Stages, and starting BPM.
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*/
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// @:nullSafety // TODO: Fix null safety when used with HaxeUI build macros.
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@:access(funkin.ui.debug.charting.ChartEditorState)
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@:build(haxe.ui.ComponentBuilder.build("assets/exclude/data/ui/chart-editor/toolboxes/metadata.xml"))
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class ChartEditorMetadataToolbox extends ChartEditorBaseToolbox
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{
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var inputSongName:TextField;
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var inputSongArtist:TextField;
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var inputStage:DropDown;
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var inputNoteStyle:DropDown;
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var buttonCharacterPlayer:Button;
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var buttonCharacterGirlfriend:Button;
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var buttonCharacterOpponent:Button;
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var inputBPM:NumberStepper;
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var inputOffsetInst:NumberStepper;
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var inputOffsetVocal:NumberStepper;
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var labelScrollSpeed:Label;
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var inputScrollSpeed:Slider;
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var frameVariation:Frame;
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var frameDifficulty:Frame;
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public function new(state2:ChartEditorState)
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{
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super(state2);
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initialize();
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this.onDialogClosed = onClose;
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}
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function onClose(event:UIEvent)
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{
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state.menubarItemToggleToolboxMetadata.selected = false;
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}
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function initialize():Void
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{
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// Starting position.
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// TODO: Save and load this.
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this.x = 150;
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this.y = 250;
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inputSongName.onChange = function(event:UIEvent) {
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var valid:Bool = event.target.text != null && event.target.text != '';
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if (valid)
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{
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inputSongName.removeClass('invalid-value');
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state.currentSongMetadata.songName = event.target.text;
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}
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else
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{
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state.currentSongMetadata.songName = '';
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}
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};
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inputSongArtist.onChange = function(event:UIEvent) {
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var valid:Bool = event.target.text != null && event.target.text != '';
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if (valid)
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{
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inputSongArtist.removeClass('invalid-value');
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state.currentSongMetadata.artist = event.target.text;
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}
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else
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{
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state.currentSongMetadata.artist = '';
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}
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};
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inputStage.onChange = function(event:UIEvent) {
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var valid:Bool = event.data != null && event.data.id != null;
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if (valid)
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{
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state.currentSongMetadata.playData.stage = event.data.id;
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}
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};
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var startingValueStage = ChartEditorDropdowns.populateDropdownWithStages(inputStage, state.currentSongMetadata.playData.stage);
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inputStage.value = startingValueStage;
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inputNoteStyle.onChange = function(event:UIEvent) {
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if (event.data?.id == null) return;
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state.currentSongNoteStyle = event.data.id;
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};
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inputBPM.onChange = function(event:UIEvent) {
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if (event.value == null || event.value <= 0) return;
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// Use a command so we can undo/redo this action.
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var startingBPM = state.currentSongMetadata.timeChanges[0].bpm;
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if (event.value != startingBPM)
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{
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state.performCommand(new ChangeStartingBPMCommand(event.value));
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}
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};
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inputOffsetInst.onChange = function(event:UIEvent) {
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if (event.value == null) return;
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state.currentInstrumentalOffset = event.value;
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Conductor.instrumentalOffset = event.value;
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// Update song length.
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state.songLengthInMs = (state.audioInstTrack?.length ?? 1000.0) + Conductor.instrumentalOffset;
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};
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inputOffsetVocal.onChange = function(event:UIEvent) {
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if (event.value == null) return;
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state.currentSongMetadata.offsets.setVocalOffset(state.currentSongMetadata.playData.characters.player, event.value);
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};
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inputScrollSpeed.onChange = function(event:UIEvent) {
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var valid:Bool = event.target.value != null && event.target.value > 0;
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if (valid)
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{
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inputScrollSpeed.removeClass('invalid-value');
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state.currentSongChartScrollSpeed = event.target.value;
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}
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else
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{
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state.currentSongChartScrollSpeed = 1.0;
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}
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labelScrollSpeed.text = 'Scroll Speed: ${state.currentSongChartScrollSpeed}x';
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};
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buttonCharacterOpponent.onClick = function(_) {
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state.openCharacterDropdown(CharacterType.DAD, false);
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};
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buttonCharacterGirlfriend.onClick = function(_) {
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state.openCharacterDropdown(CharacterType.GF, false);
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};
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buttonCharacterPlayer.onClick = function(_) {
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state.openCharacterDropdown(CharacterType.BF, false);
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};
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refresh();
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}
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public override function refresh():Void
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{
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inputSongName.value = state.currentSongMetadata.songName;
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inputSongArtist.value = state.currentSongMetadata.artist;
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inputStage.value = state.currentSongMetadata.playData.stage;
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inputNoteStyle.value = state.currentSongMetadata.playData.noteStyle;
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inputBPM.value = state.currentSongMetadata.timeChanges[0].bpm;
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inputScrollSpeed.value = state.currentSongChartScrollSpeed;
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labelScrollSpeed.text = 'Scroll Speed: ${state.currentSongChartScrollSpeed}x';
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frameVariation.text = 'Variation: ${state.selectedVariation.toTitleCase()}';
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frameDifficulty.text = 'Difficulty: ${state.selectedDifficulty.toTitleCase()}';
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var stageId:String = state.currentSongMetadata.playData.stage;
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var stageData:Null<StageData> = StageDataParser.parseStageData(stageId);
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if (inputStage != null)
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{
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inputStage.value = (stageData != null) ?
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{id: stageId, text: stageData.name} :
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{id: "mainStage", text: "Main Stage"};
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}
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var LIMIT = 6;
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var charDataOpponent:CharacterData = CharacterDataParser.fetchCharacterData(state.currentSongMetadata.playData.characters.opponent);
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buttonCharacterOpponent.icon = CharacterDataParser.getCharPixelIconAsset(state.currentSongMetadata.playData.characters.opponent);
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buttonCharacterOpponent.text = charDataOpponent.name.length > LIMIT ? '${charDataOpponent.name.substr(0, LIMIT)}.' : '${charDataOpponent.name}';
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var charDataGirlfriend:CharacterData = CharacterDataParser.fetchCharacterData(state.currentSongMetadata.playData.characters.girlfriend);
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buttonCharacterGirlfriend.icon = CharacterDataParser.getCharPixelIconAsset(state.currentSongMetadata.playData.characters.girlfriend);
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buttonCharacterGirlfriend.text = charDataGirlfriend.name.length > LIMIT ? '${charDataGirlfriend.name.substr(0, LIMIT)}.' : '${charDataGirlfriend.name}';
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var charDataPlayer:CharacterData = CharacterDataParser.fetchCharacterData(state.currentSongMetadata.playData.characters.player);
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buttonCharacterPlayer.icon = CharacterDataParser.getCharPixelIconAsset(state.currentSongMetadata.playData.characters.player);
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buttonCharacterPlayer.text = charDataPlayer.name.length > LIMIT ? '${charDataPlayer.name.substr(0, LIMIT)}.' : '${charDataPlayer.name}';
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}
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public static function build(state:ChartEditorState):ChartEditorMetadataToolbox
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{
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return new ChartEditorMetadataToolbox(state);
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}
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}
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