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Funkin/source/BGSprite.hx

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2021-03-07 20:34:21 +00:00
package;
import flixel.FlxSprite;
class BGSprite extends FlxSprite
{
/**
Cool lil utility thing just so that it can easy do antialiasing and scrollfactor bullshit
*/
public function new(image:String, x:Float = 0, y:Float = 0, parX:Float = 1, parY:Float = 1)
{
super(x, y);
loadGraphic(Paths.image(image));
scrollFactor.set(parX, parY);
antialiasing = true;
active = false;
}
}