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https://github.com/ninjamuffin99/Funkin.git
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138 lines
3.4 KiB
Haxe
138 lines
3.4 KiB
Haxe
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package funkin.util;
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import flixel.math.FlxPoint;
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import massive.munit.util.Timer;
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import massive.munit.Assert;
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import massive.munit.async.AsyncFactory;
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import funkin.util.BezierUtil;
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@:access(funkin.util.BezierUtil)
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class BezierUtilTest extends FunkinTest
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{
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public function new()
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{
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super();
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}
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@BeforeClass
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public function beforeClass() {}
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@AfterClass
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public function afterClass() {}
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@Before
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public function setup() {}
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@After
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public function tearDown() {}
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@Test
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public function testBezier2()
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{
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var point1:FlxPoint = FlxPoint.get(1, 1);
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var point2:FlxPoint = FlxPoint.get(2, 2);
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var result:FlxPoint = BezierUtil.bezier2(0.5, point1, point2);
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Assert.areEqual(result.x, 1.5);
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Assert.areEqual(result.y, 1.5);
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result = BezierUtil.bezier2(0.25, point1, point2);
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Assert.areEqual(result.x, 1.25);
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Assert.areEqual(result.y, 1.25);
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result = BezierUtil.bezier2(0.75, point1, point2);
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Assert.areEqual(result.x, 1.75);
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Assert.areEqual(result.y, 1.75);
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}
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@Test
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public function testBezier3()
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{
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var point1:FlxPoint = FlxPoint.get(1, 1);
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var point2:FlxPoint = FlxPoint.get(2, 2);
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var point3:FlxPoint = FlxPoint.get(3, 3);
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var result:FlxPoint = BezierUtil.bezier3(0.5, point1, point2, point3);
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Assert.areEqual(result.x, 2);
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Assert.areEqual(result.y, 2);
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result = BezierUtil.bezier3(0.25, point1, point2, point3);
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Assert.areEqual(result.x, 1.5);
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Assert.areEqual(result.y, 1.5);
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result = BezierUtil.bezier3(0.75, point1, point2, point3);
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Assert.areEqual(result.x, 2.5);
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Assert.areEqual(result.y, 2.5);
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result = BezierUtil.bezier3(0.5, point1, point2, point3);
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Assert.areEqual(result.x, 2);
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Assert.areEqual(result.y, 2);
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result = BezierUtil.bezier3(0.6, point1, point2, point3);
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Assert.areEqual(result.x, 2.2);
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Assert.areEqual(result.y, 2.2);
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}
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@Test
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public function testBezier4()
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{
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var point1:FlxPoint = FlxPoint.get(1, 1);
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var point2:FlxPoint = FlxPoint.get(2, 2);
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var point3:FlxPoint = FlxPoint.get(3, 3);
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var point4:FlxPoint = FlxPoint.get(4, 4);
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var result:FlxPoint = BezierUtil.bezier4(0.5, point1, point2, point3, point4);
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Assert.areEqual(result.x, 2.5);
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Assert.areEqual(result.y, 2.5);
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result = BezierUtil.bezier4(0.25, point1, point2, point3, point4);
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Assert.areEqual(result.x, 1.75);
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Assert.areEqual(result.y, 1.75);
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result = BezierUtil.bezier4(0.75, point1, point2, point3, point4);
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Assert.areEqual(result.x, 3.25);
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Assert.areEqual(result.y, 3.25);
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}
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@Test
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public function testBezier5()
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{
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var point1:FlxPoint = FlxPoint.get(1, 1);
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var point2:FlxPoint = FlxPoint.get(2, 2);
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var point3:FlxPoint = FlxPoint.get(3, 3);
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var point4:FlxPoint = FlxPoint.get(4, 4);
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var point5:FlxPoint = FlxPoint.get(5, 5);
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var result:FlxPoint = BezierUtil.bezier5(0.5, point1, point2, point3, point4, point5);
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Assert.areEqual(result.x, 3);
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Assert.areEqual(result.y, 3);
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result = BezierUtil.bezier5(0.25, point1, point2, point3, point4, point5);
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Assert.areEqual(result.x, 2);
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Assert.areEqual(result.y, 2);
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result = BezierUtil.bezier5(0.75, point1, point2, point3, point4, point5);
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Assert.areEqual(result.x, 4);
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Assert.areEqual(result.y, 4);
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result = BezierUtil.bezier5(0.5, point1, point2, point3, point4, point5);
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Assert.areEqual(result.x, 3);
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Assert.areEqual(result.y, 3);
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}
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}
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