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Funkin/source/funkin/util/TrackerUtil.hx

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package funkin.util;
// This may or may not already be imported via imports.hx...
import flixel.system.debug.watch.Tracker;
import flixel.FlxG;
/**
* Utility class that helps manage adding profiles to the flixel debugger tracker
*/
class TrackerUtil
{
/**
* Adds profiles to the debugger to help track certain game objects.
* NOTE: This isn't the full list of profiles made, as sometimes they're made
* on in various places in code for random debugging purposes!
* Might be good to put them all here though!
*/
public static function initTrackers():Void
{
#if FLX_DEBUG
2024-03-17 02:20:22 +00:00
Tracker.addProfile(new TrackerProfile(Highscore, ['tallies']));
FlxG.console.registerClass(Highscore);
#end
}
}