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Funkin/source/funkin/shaderslmfao/HSVShader.hx

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2023-08-23 09:33:52 +00:00
package funkin.shaderslmfao;
import flixel.addons.display.FlxRuntimeShader;
import funkin.Paths;
import openfl.utils.Assets;
class HSVShader extends FlxRuntimeShader
{
public var hue(default, set):Float;
public var saturation(default, set):Float;
public var value(default, set):Float;
public function new()
{
super(Assets.getText(Paths.frag('hsv')));
hue = 1;
saturation = 1;
value = 1;
}
function set_hue(value:Float):Float
{
this.setFloat('hue', value);
this.hue = value;
return this.hue;
}
function set_saturation(value:Float):Float
{
this.setFloat('sat', value);
this.saturation = value;
return this.saturation;
}
function set_value(value:Float):Float
{
this.setFloat('val', value);
this.value = value;
return this.value;
}
}