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Funkin/source/io/newgrounds/utils/AsyncHttp.hx

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2020-11-01 03:42:14 +00:00
package io.newgrounds.utils;
import io.newgrounds.NGLite;
import haxe.Http;
import haxe.Timer;
#if neko
import neko.vm.Thread;
#elseif java
import java.vm.Thread;
#elseif cpp
import cpp.vm.Thread;
#end
/**
* Uses Threading to turn hxcpp's synchronous http requests into asynchronous processes
*
* @author GeoKureli
*/
class AsyncHttp {
inline static var PATH:String = "https://newgrounds.io/gateway_v3.php";
static public function send
( core:NGLite
, data:String
, onData:String->Void
, onError:String->Void
, onStatus:Int->Void
) {
core.logVerbose('sending: $data');
#if (neko || java || cpp)
sendAsync(core, data, onData, onError, onStatus);
#else
sendSync(core, data, onData, onError, onStatus);
#end
}
static function sendSync
( core:NGLite
, data:String
, onData:String->Void
, onError:String->Void
, onStatus:Int->Void
):Void {
var http = new Http(PATH);
http.setParameter("input", data);
http.onData = onData;
http.onError = onError;
http.onStatus = onStatus;
// #if js http.async = async; #end
http.request(true);
}
#if (neko || java || cpp)
static var _deadPool:Array<AsyncHttp> = [];
static var _livePool:Array<AsyncHttp> = [];
static var _map:Map<Int, AsyncHttp> = new Map();
static var _timer:Timer;
static var _count:Int = 0;
var _core:NGLite;
var _key:Int;
var _onData:String->Void;
var _onError:String->Void;
var _onStatus:Int->Void;
var _worker:Thread;
public function new (core:NGLite) {
_core = core;
_worker = Thread.create(sendThreaded);
_key = _count++;
_map[_key] = this;
_core.logVerbose('async http created: $_key');
}
function start(data:String, onData:String->Void, onError:String->Void, onStatus:Int->Void) {
_core.logVerbose('async http started: $_key');
if (_livePool.length == 0)
startTimer();
_deadPool.remove(this);
_livePool.push(this);
_onData = onData;
_onError = onError;
_onStatus = onStatus;
_worker.sendMessage({ source:Thread.current(), args:data, key:_key, core:_core });
}
function handleMessage(data:ReplyData):Void {
_core.logVerbose('handling message: $_key');
if (data.status != null) {
_core.logVerbose('\t- status: ${data.status}');
_onStatus(cast data.status);
return;
}
var tempFunc:Void->Void;
if (data.data != null) {
_core.logVerbose('\t- data');
tempFunc = _onData.bind(data.data);
} else {
_core.logVerbose('\t- error');
tempFunc = _onError.bind(data.error);
}
cleanUp();
// Delay the call until destroy so that we're more likely to use a single
// thread on daisy-chained calls
tempFunc();
}
inline function cleanUp():Void {
_onData = null;
_onError = null;
_deadPool.push(this);
_livePool.remove(this);
if (_livePool.length == 0)
stopTimer();
}
static function sendAsync
( core:NGLite
, data:String
, onData:String->Void
, onError:String->Void
, onStatus:Int->Void
):Void {
var http:AsyncHttp;
if (_deadPool.length == 0)
http = new AsyncHttp(core);
else
http = _deadPool[0];
http.start(data, onData, onError, onStatus);
}
static function startTimer():Void {
if (_timer != null)
return;
_timer = new Timer(1000 / 60.0);
_timer.run = update;
}
static function stopTimer():Void {
_timer.stop();
_timer = null;
}
static public function update():Void {
var message:ReplyData = cast Thread.readMessage(false);
if (message != null)
_map[message.key].handleMessage(message);
}
static function sendThreaded():Void {
while(true) {
var data:LoaderData = cast Thread.readMessage(true);
data.core.logVerbose('start message received: ${data.key}');
sendSync
( data.core
, data.args
, function(reply ) { data.source.sendMessage({ key:data.key, data :reply }); }
, function(error ) { data.source.sendMessage({ key:data.key, error :error }); }
, function(status) { data.source.sendMessage({ key:data.key, status:status }); }
);
}
}
#end
}
#if (neko || java || cpp)
typedef LoaderData = { source:Thread, key:Int, args:String, core:NGLite };
typedef ReplyData = { key:Int, ?data:String, ?error:String, ?status:Null<Int> };
#end