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Funkin/source/CoolUtil.hx

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package;
import lime.utils.Assets;
using StringTools;
class CoolUtil
{
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public static var difficultyArray:Array<String> = ['EASY', "NORMAL", "HARD"];
public static function difficultyString():String
{
return difficultyArray[PlayState.storyDifficulty];
}
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public static function coolTextFile(path:String):Array<String>
{
var daList:Array<String> = Assets.getText(path).trim().split('\n');
for (i in 0...daList.length)
{
daList[i] = daList[i].trim();
}
return daList;
}
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public static function numberArray(max:Int, ?min = 0):Array<Int>
{
var dumbArray:Array<Int> = [];
for (i in min...max)
{
dumbArray.push(i);
}
return dumbArray;
}
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}