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https://github.com/ninjamuffin99/Funkin.git
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85 lines
2.6 KiB
Haxe
85 lines
2.6 KiB
Haxe
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package funkin.data.freeplay.style;
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import funkin.ui.freeplay.FreeplayStyle;
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import funkin.data.freeplay.style.FreeplayStyleData;
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import funkin.ui.freeplay.ScriptedFreeplayStyle;
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class FreeplayStyleRegistry extends BaseRegistry<FreeplayStyle, FreeplayStyleData>
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{
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/**
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* The current version string for the style data format.
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* Handle breaking changes by incrementing this value
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* and adding migration to the `migrateStyleData()` function.
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*/
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public static final FREEPLAYSTYLE_DATA_VERSION:thx.semver.Version = '1.0.0';
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public static final FREEPLAYSTYLE_DATA_VERSION_RULE:thx.semver.VersionRule = '1.0.x';
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public static final instance:FreeplayStyleRegistry = new FreeplayStyleRegistry();
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public function new()
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{
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super('FREEPLAYSTYLE', 'ui/freeplay/styles', FREEPLAYSTYLE_DATA_VERSION_RULE);
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}
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/**
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* Read, parse, and validate the JSON data and produce the corresponding data object.
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* @param id The ID of the entry to load.
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* @return The parsed data object.
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*/
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public function parseEntryData(id:String):Null<FreeplayStyleData>
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{
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// JsonParser does not take type parameters,
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// otherwise this function would be in BaseRegistry.
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var parser:json2object.JsonParser<FreeplayStyleData> = new json2object.JsonParser<FreeplayStyleData>();
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parser.ignoreUnknownVariables = false;
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switch (loadEntryFile(id))
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{
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case {fileName: fileName, contents: contents}:
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parser.fromJson(contents, fileName);
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default:
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return null;
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}
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if (parser.errors.length > 0)
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{
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printErrors(parser.errors, id);
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return null;
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}
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return parser.value;
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}
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/**
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* Parse and validate the JSON data and produce the corresponding data object.
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*
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* NOTE: Must be implemented on the implementation class.
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* @param contents The JSON as a string.
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* @param fileName An optional file name for error reporting.
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* @return The parsed data object.
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*/
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public function parseEntryDataRaw(contents:String, ?fileName:String):Null<FreeplayStyleData>
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{
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var parser:json2object.JsonParser<FreeplayStyleData> = new json2object.JsonParser<FreeplayStyleData>();
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parser.ignoreUnknownVariables = false;
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parser.fromJson(contents, fileName);
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if (parser.errors.length > 0)
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{
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printErrors(parser.errors, fileName);
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return null;
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}
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return parser.value;
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}
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function createScriptedEntry(clsName:String):FreeplayStyle
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{
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return ScriptedFreeplayStyle.init(clsName, 'unknown');
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}
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function getScriptedClassNames():Array<String>
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{
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return ScriptedFreeplayStyle.listScriptClasses();
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}
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}
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