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Funkin/.vscode/launch.json

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{
"version": "0.2.0",
"configurations": [
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{
// Launch in native/CPP on Windows/OSX/Linux
"name": "Lime",
"type": "lime",
"request": "launch"
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},
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{
// Launch in native/CPP on Windows/OSX/Linux (without compiling)
"name": "Debug",
"type": "lime",
"request": "launch",
"preLaunchTask": null
},
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{
// Launch in browser
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"name": "HTML5 Debug",
"type": "chrome",
"request": "launch",
"url": "http://127.0.0.1:3001",
"sourceMaps": true,
"webRoot": "${workspaceFolder}",
"preLaunchTask": "debug: html"
},
{
// Performs a build for debugging macros
// Debugging is attached on the compilation rather than the game itself
"name": "Haxe Eval",
"type": "haxe-eval",
"request": "launch"
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},
{
// Attaches the debugger to an already running game
"name": "HXCPP - Attach",
"type": "hxcpp",
"request": "attach"
}
]
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}