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Funkin/source/funkin/util/MathUtil.hx

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package funkin.util;
/**
* Utilities for performing mathematical operations.
*/
class MathUtil
{
/**
* Perform linear interpolation between the base and the target, based on the current framerate.
*/
public static function coolLerp(base:Float, target:Float, ratio:Float):Float
{
return base + cameraLerp(ratio) * (target - base);
}
public static function cameraLerp(lerp:Float):Float
{
return lerp * (FlxG.elapsed / (1 / 60));
}
/**
* Get the logarithm of a value with a given base.
* @param base The base of the logarithm.
* @param value The value to get the logarithm of.
* @return `log_base(value)`
*/
public static function logBase(base:Float, value:Float):Float
{
return Math.log(value) / Math.log(base);
}
}