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Funkin/source/funkin/util/plugins/ReloadAssetsDebugPlugin.hx

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package funkin.util.plugins;
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import flixel.FlxG;
import flixel.FlxBasic;
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import funkin.ui.MusicBeatState;
import funkin.ui.MusicBeatSubState;
/**
* A plugin which adds functionality to press `F5` to reload all game assets, then reload the current state.
* This is useful for hot reloading assets during development.
*/
class ReloadAssetsDebugPlugin extends FlxBasic
{
public function new()
{
super();
}
public static function initialize():Void
{
FlxG.plugins.addPlugin(new ReloadAssetsDebugPlugin());
}
public override function update(elapsed:Float):Void
{
super.update(elapsed);
#if html5
if (FlxG.keys.justPressed.FIVE && FlxG.keys.pressed.SHIFT)
#else
if (FlxG.keys.justPressed.F5)
#end
{
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var state:Dynamic = FlxG.state;
if (state is MusicBeatState || state is MusicBeatSubState) state.reloadAssets();
else
{
funkin.modding.PolymodHandler.forceReloadAssets();
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// Create a new instance of the current state, so old data is cleared.
FlxG.resetState();
}
}
}
public override function destroy():Void
{
super.destroy();
}
}