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Funkin/source/funkin/GitarooPause.hx

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package funkin;
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import flixel.FlxSprite;
import flixel.graphics.frames.FlxAtlasFrames;
import funkin.play.PlayState;
import flixel.addons.transition.FlxTransitionableState;
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class GitarooPause extends MusicBeatState
{
var replayButton:FlxSprite;
var cancelButton:FlxSprite;
var replaySelect:Bool = false;
var previousParams:PlayStateParams;
public function new(previousParams:PlayStateParams):Void
{
super();
this.previousParams = previousParams;
}
override function create():Void
{
if (FlxG.sound.music != null) FlxG.sound.music.stop();
var bg:FlxSprite = new FlxSprite().loadGraphic(Paths.image('pauseAlt/pauseBG'));
add(bg);
var bf:FlxSprite = new FlxSprite(0, 30);
bf.frames = Paths.getSparrowAtlas('pauseAlt/bfLol');
bf.animation.addByPrefix('lol', "funnyThing", 13);
bf.animation.play('lol');
add(bf);
bf.screenCenter(X);
replayButton = new FlxSprite(FlxG.width * 0.28, FlxG.height * 0.7);
replayButton.frames = Paths.getSparrowAtlas('pauseAlt/pauseUI');
replayButton.animation.addByPrefix('selected', 'bluereplay', 0, false);
replayButton.animation.appendByPrefix('selected', 'yellowreplay');
replayButton.animation.play('selected');
add(replayButton);
cancelButton = new FlxSprite(FlxG.width * 0.58, replayButton.y);
cancelButton.frames = Paths.getSparrowAtlas('pauseAlt/pauseUI');
cancelButton.animation.addByPrefix('selected', 'bluecancel', 0, false);
cancelButton.animation.appendByPrefix('selected', 'cancelyellow');
cancelButton.animation.play('selected');
add(cancelButton);
changeThing();
super.create();
}
override function update(elapsed:Float):Void
{
if (controls.UI_LEFT_P || controls.UI_RIGHT_P) changeThing();
if (controls.ACCEPT)
{
if (replaySelect)
{
FlxTransitionableState.skipNextTransIn = false;
FlxTransitionableState.skipNextTransOut = false;
FlxG.switchState(new PlayState(previousParams));
}
else
{
FlxG.switchState(new MainMenuState());
}
}
super.update(elapsed);
}
function changeThing():Void
{
replaySelect = !replaySelect;
if (replaySelect)
{
cancelButton.animation.curAnim.curFrame = 0;
replayButton.animation.curAnim.curFrame = 1;
}
else
{
cancelButton.animation.curAnim.curFrame = 1;
replayButton.animation.curAnim.curFrame = 0;
}
}
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}