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Funkin/source/funkin/graphics/shaders/PuddleShader.hx

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package funkin.graphics.shaders;
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import flixel.addons.display.FlxRuntimeShader;
import openfl.Assets;
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@:nullSafety
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class PuddleShader extends FlxRuntimeShader
{
public function new()
{
super(Assets.getText(Paths.frag('puddle')));
}
}