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cchat-gtk/internal/ui/messages/input/keydown.go

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package input
import (
"github.com/gotk3/gotk3/gdk"
"github.com/gotk3/gotk3/gtk"
)
const shiftMask = uint(gdk.SHIFT_MASK)
const cntrlMask = uint(gdk.CONTROL_MASK)
func bithas(bit, has uint) bool {
return bit&has == has
}
func convEvent(ev *gdk.Event) (key, mask uint) {
var keyEvent = gdk.EventKeyNewFromEvent(ev)
return keyEvent.KeyVal(), keyEvent.State()
}
// connects to key-press-event
func (f *Field) keyDown(tv *gtk.TextView, ev *gdk.Event) bool {
var key, mask = convEvent(ev)
switch key {
// If Enter is pressed.
case gdk.KEY_Return:
// If Shift is being held, insert a new line.
if bithas(mask, shiftMask) {
f.buffer.InsertAtCursor("\n")
return true
}
// Else, send the message.
f.sendInput()
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return true
// If Arrow Up is pressed, then we might want to edit the latest message if
// any.
case gdk.KEY_Up:
// Do we have input? If we do, then we shouldn't touch it.
if f.textLen() > 0 {
return false
}
// Try and find the latest message ID that is ours.
id, ok := f.ctrl.LatestMessageFrom(f.UserID)
if !ok {
// No messages found, so we can passthrough normally.
return false
}
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// If we don't support message editing, then passthrough events.
if !f.Editable(id) {
return false
}
// Start editing.
f.StartEditing(id)
// TODO: add a visible indicator to indicate a message being edited.
// Take the event.
return true
// There are multiple things to do here when we press the Escape key.
case gdk.KEY_Escape:
// First, we'd want to cancel editing if we have one.
if f.editingID != "" {
return f.StopEditing() // always returns true
}
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}
// Passthrough.
return false
}