added message type support, better mention segs

This commit is contained in:
diamondburned 2021-01-05 18:40:01 -08:00
parent 14970d0e05
commit f5ac9a2422
13 changed files with 489 additions and 226 deletions

2
go.mod
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@ -3,7 +3,7 @@ module github.com/diamondburned/cchat-discord
go 1.14
require (
github.com/diamondburned/arikawa/v2 v2.0.0-20210101083335-169b36126239
github.com/diamondburned/arikawa/v2 v2.0.0-20210105213913-8a213759164c
github.com/diamondburned/cchat v0.3.17
github.com/diamondburned/ningen/v2 v2.0.0-20210101084041-d9a5058b63b5
github.com/dustin/go-humanize v1.0.0

2
go.sum
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@ -66,6 +66,8 @@ github.com/diamondburned/arikawa/v2 v2.0.0-20201227001310-f3f075b27f44/go.mod h1
github.com/diamondburned/arikawa/v2 v2.0.0-20210101074829-c6d8c741e883/go.mod h1:e+lhS20ni2luFEU06Pc8paCxgZL99/RZb77dOC82CF0=
github.com/diamondburned/arikawa/v2 v2.0.0-20210101083335-169b36126239 h1:ogL6/TJJecNYkvREJa+nHZ326b+QjHN/eLXMUtiyz/A=
github.com/diamondburned/arikawa/v2 v2.0.0-20210101083335-169b36126239/go.mod h1:e+lhS20ni2luFEU06Pc8paCxgZL99/RZb77dOC82CF0=
github.com/diamondburned/arikawa/v2 v2.0.0-20210105213913-8a213759164c h1:6n1EqFEPZbtm0pj8vtS7VzZuWvg7v04UL9hAcpK3lNk=
github.com/diamondburned/arikawa/v2 v2.0.0-20210105213913-8a213759164c/go.mod h1:e+lhS20ni2luFEU06Pc8paCxgZL99/RZb77dOC82CF0=
github.com/diamondburned/cchat v0.0.34 h1:BGiVxMRA9dmW3rLilIldBvjVan7eTTpaWCCfX9IKBYU=
github.com/diamondburned/cchat v0.0.34/go.mod h1:+zXktogE45A0om4fT6B/z6Ii7FXNafjxsNspI0rlhbU=
github.com/diamondburned/cchat v0.0.35 h1:WiMGl8BQJgbP9E4xRxgLGlqUsHpTcJgDKDt8/6a7lBk=

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@ -9,83 +9,55 @@ import (
"github.com/diamondburned/arikawa/v2/gateway"
"github.com/diamondburned/cchat"
"github.com/diamondburned/cchat-discord/internal/discord/channel/shared"
"github.com/diamondburned/cchat-discord/internal/segments/colored"
"github.com/diamondburned/cchat-discord/internal/segments/emoji"
"github.com/diamondburned/cchat-discord/internal/segments/mention"
"github.com/diamondburned/cchat-discord/internal/urlutils"
"github.com/diamondburned/cchat/text"
)
type Member struct {
channel shared.Channel
userID discord.UserID
origName string // use if cache is stale
mention mention.User
presence gateway.Presence
}
// New creates a new list member. it.Member must not be nil.
func NewMember(ch shared.Channel, opItem gateway.GuildMemberListOpItem) cchat.ListMember {
user := mention.NewUser(opItem.Member.User)
user.WithState(ch.State.State)
user.SetMember(ch.GuildID, &opItem.Member.Member)
user.SetPresence(opItem.Member.Presence)
return &Member{
channel: ch,
userID: opItem.Member.User.ID,
origName: opItem.Member.User.Username,
presence: opItem.Member.Presence,
mention: *user,
}
}
func (l *Member) ID() cchat.ID {
return l.userID.String()
return l.mention.UserID().String()
}
func (l *Member) Name() text.Rich {
g, err := l.channel.State.Cabinet.Guild(l.channel.GuildID)
if err != nil {
return text.Plain(l.origName)
content := l.mention.DisplayName()
return text.Rich{
Content: content,
Segments: []text.Segment{
mention.NewSegment(0, len(content), &l.mention),
},
}
m, err := l.channel.State.Cabinet.Member(l.channel.GuildID, l.userID)
if err != nil {
return text.Plain(l.origName)
}
var name = m.User.Username
if m.Nick != "" {
name = m.Nick
}
mention := mention.MemberSegment(0, len(name), *g, *m)
mention.WithState(l.channel.State.State)
var txt = text.Rich{
Content: name,
Segments: []text.Segment{mention},
}
if c := discord.MemberColor(*g, *m); c != discord.DefaultMemberColor {
txt.Segments = append(txt.Segments, colored.New(len(name), uint32(c)))
}
return txt
}
func (l *Member) AsIconer() cchat.Iconer { return l }
func (l *Member) Icon(ctx context.Context, c cchat.IconContainer) (func(), error) {
m, err := l.channel.State.Member(l.channel.GuildID, l.userID)
if err != nil {
return nil, err
}
c.SetIcon(urlutils.AvatarURL(m.User.AvatarURL()))
c.SetIcon(l.mention.Avatar())
return func() {}, nil
}
func (l *Member) Status() cchat.Status {
p, err := l.channel.State.Cabinet.Presence(l.channel.GuildID, l.userID)
if err != nil {
return cchat.StatusUnknown
}
switch p.Status {
switch l.presence.Status {
case gateway.OnlineStatus:
return cchat.StatusOnline
case gateway.DoNotDisturbStatus:
@ -100,16 +72,11 @@ func (l *Member) Status() cchat.Status {
}
func (l *Member) Secondary() text.Rich {
p, err := l.channel.State.Cabinet.Presence(l.channel.GuildID, l.userID)
if err != nil {
return text.Plain("")
if len(l.presence.Activities) == 0 {
return text.Rich{}
}
if len(p.Activities) > 0 {
return formatSmallActivity(p.Activities[0])
}
return text.Plain("")
return formatSmallActivity(l.presence.Activities[0])
}
func formatSmallActivity(ac discord.Activity) text.Rich {

View File

@ -46,8 +46,8 @@ func RenderMemberName(m discord.Member, g discord.Guild, s *state.Instance) text
}
// richMember appends the member name directly into rich.
func richMember(
rich *text.Rich, m discord.Member, g discord.Guild, s *state.Instance) (start, end int) {
func richMember(rich *text.Rich,
m discord.Member, g discord.Guild, s *state.Instance) (start, end int) {
var displayName = m.User.Username
if m.Nick != "" {
@ -65,15 +65,17 @@ func richMember(
}
// Append a clickable user popup.
useg := mention.MemberSegment(start, end, g, m)
useg.WithState(s.State)
rich.Segments = append(rich.Segments, useg)
user := mention.NewUser(m.User)
user.WithState(s.State)
user.SetMember(g.ID, &m)
rich.Segments = append(rich.Segments, mention.NewSegment(start, end, user))
return
}
func richUser(
rich *text.Rich, u discord.User, s *state.Instance) (start, end int) {
func richUser(rich *text.Rich,
u discord.User, s *state.Instance) (start, end int) {
start, end = segutil.Write(rich, u.Username)
@ -86,9 +88,10 @@ func richUser(
}
// Append a clickable user popup.
useg := mention.UserSegment(start, end, u)
useg.WithState(s.State)
rich.Segments = append(rich.Segments, useg)
user := mention.NewUser(u)
user.WithState(s.State)
rich.Segments = append(rich.Segments, mention.NewSegment(start, end, user))
return
}

View File

@ -1,6 +1,7 @@
package message
import (
"log"
"strings"
"time"
@ -9,8 +10,10 @@ import (
"github.com/diamondburned/cchat"
"github.com/diamondburned/cchat-discord/internal/discord/state"
"github.com/diamondburned/cchat-discord/internal/segments"
"github.com/diamondburned/cchat-discord/internal/segments/inline"
"github.com/diamondburned/cchat-discord/internal/segments/mention"
"github.com/diamondburned/cchat-discord/internal/segments/reference"
"github.com/diamondburned/cchat-discord/internal/segments/segutil"
"github.com/diamondburned/cchat/text"
)
@ -159,46 +162,111 @@ func NewDirectMessage(m discord.Message, s *state.Instance) Message {
}
func NewMessage(m discord.Message, s *state.Instance, author Author) Message {
var content text.Rich
if ref := ReferencedMessage(m, s, true); ref != nil {
// TODO: markup support
var refmsg = "> " + ref.Content
if len(refmsg) > 120 {
refmsg = refmsg[:120] + "..."
}
content.Content = strings.ReplaceAll(refmsg, "\n", " ") + "\n"
content.Segments = []text.Segment{
reference.NewMessageSegment(0, len(content.Content), ref.ID),
}
author.AddMessageReference(*ref, s)
}
// Ensure the validity of ReferencedMessage.
m.ReferencedMessage = ReferencedMessage(m, s, true)
// Render the message content.
segments.ParseMessageRich(&content, &m, s.Cabinet)
// Request members in mentions if we're in a guild.
if m.GuildID.IsValid() {
for _, segment := range content.Segments {
mention, ok := segment.(*mention.Segment)
if !ok {
continue
}
var content text.Rich
// If this is not a user mention, then skip. If we already have a
// member, then skip. We could check this using the timestamp, as we
// might have a user set into the member field.
if mention.User == nil || mention.User.Member.Joined.IsValid() {
continue
}
switch m.Type {
case discord.ChannelPinnedMessage:
writeSegmented(&content, "Pinned ", "a message", " to this channel.",
func(i, j int) text.Segment {
if m.ReferencedMessage == nil {
return nil
}
return reference.NewMessageSegment(i, j, m.ReferencedMessage.ID)
},
)
// Request the member.
s.MemberState.RequestMember(m.GuildID, mention.User.Member.User.ID)
case discord.GuildMemberJoinMessage:
content.Content = "Joined the server."
case discord.CallMessage:
content.Content = "Calling you."
case discord.ChannelIconChangeMessage:
content.Content = "Changed the channel icon."
case discord.ChannelNameChangeMessage:
writeSegmented(&content, "Changed the channel name to ", m.Content, ".",
func(i, j int) text.Segment {
return mention.Segment{
Start: i,
End: j,
Channel: mention.NewChannelFromID(s.State, m.ChannelID),
}
},
)
case discord.RecipientAddMessage:
if len(m.Mentions) == 0 {
content.Content = "Added recipient to the group."
break
}
writeSegmented(&content, "Added ", m.Mentions[0].Username, " to the group.",
func(i, j int) text.Segment {
user := mention.NewUser(m.Mentions[0].User)
user.SetMember(m.GuildID, m.Mentions[0].Member)
segment := mention.NewSegment(i, j, user)
segment.WithState(s.State)
return segment
},
)
case discord.RecipientRemoveMessage:
if len(m.Mentions) == 0 {
content.Content = "Removed recipient from the group."
break
}
writeSegmented(&content, "Removed ", m.Mentions[0].Username, " from the group.",
func(i, j int) text.Segment {
user := mention.NewUser(m.Mentions[0].User)
user.SetMember(m.GuildID, m.Mentions[0].Member)
segment := mention.NewSegment(i, j, user)
segment.WithState(s.State)
return segment
},
)
case discord.NitroBoostMessage:
content.Content = "Boosted the server."
case discord.NitroTier1Message:
content.Content = "The server is now Nitro Boosted to Tier 1."
case discord.NitroTier2Message:
content.Content = "The server is now Nitro Boosted to Tier 2."
case discord.NitroTier3Message:
content.Content = "The server is now Nitro Boosted to Tier 3."
case discord.ChannelFollowAddMessage:
log.Printf("[Discord] Unknown message type: %#v\n")
content.Content = "Type = discord.ChannelFollowAddMessage"
case discord.GuildDiscoveryDisqualifiedMessage:
log.Printf("[Discord] Unknown message type: %#v\n")
content.Content = "Type = discord.GuildDiscoveryDisqualifiedMessage"
case discord.GuildDiscoveryRequalifiedMessage:
log.Printf("[Discord] Unknown message type: %#v\n")
content.Content = "Type = discord.GuildDiscoveryRequalifiedMessage"
case discord.ApplicationCommandMessage:
fallthrough
case discord.InlinedReplyMessage:
fallthrough
case discord.DefaultMessage:
fallthrough
default:
return newMessage(m, s, author)
}
segutil.Add(&content, inline.NewSegment(
0, len(content.Content),
text.AttributeDimmed|text.AttributeItalics,
))
return Message{
messageHeader: newHeaderNonce(m, m.Nonce),
author: author,
@ -206,6 +274,44 @@ func NewMessage(m discord.Message, s *state.Instance, author Author) Message {
}
}
func newMessage(m discord.Message, s *state.Instance, author Author) Message {
var content text.Rich
if m.ReferencedMessage != nil {
segments.ParseWithMessageRich(&content, []byte(m.ReferencedMessage.Content), &m, s.Cabinet)
content = segments.Ellipsize(content, 100)
content.Content += "\n"
segutil.Add(&content,
reference.NewMessageSegment(0, len(content.Content)-1, m.ReferencedMessage.ID),
)
author.AddMessageReference(*m.ReferencedMessage, s)
}
segments.ParseMessageRich(&content, &m, s.Cabinet)
return Message{
messageHeader: newHeaderNonce(m, m.Nonce),
author: author,
content: content,
}
}
func writeSegmented(rich *text.Rich, start, mid, end string, f func(i, j int) text.Segment) {
var builder strings.Builder
builder.WriteString(start)
i, j := segutil.WriteStringBuilder(&builder, start)
builder.WriteString(end)
rich.Content = builder.String()
if seg := f(i, j); seg != nil {
rich.Segments = append(rich.Segments, f(i, j))
}
}
func (m Message) Author() cchat.Author {
if !m.author.id.IsValid() {
return nil

View File

@ -62,6 +62,18 @@ func DimSuffix(prefix, suffix string) text.Rich {
}
}
func Write(rich *text.Rich, content string, attr text.Attribute) {
start := len(rich.Content)
rich.Content += content
end := len(rich.Content)
rich.Segments = append(rich.Segments, Segment{
start: start,
end: end,
attributes: Attribute(attr),
})
}
type Segment struct {
empty.TextSegment
start, end int

View File

@ -25,9 +25,13 @@ func ParseMessage(m *discord.Message, s store.Cabinet) text.Rich {
func ParseMessageRich(rich *text.Rich, m *discord.Message, s store.Cabinet) {
var content = []byte(m.Content)
if len(content) == 0 {
return
}
var node = md.ParseWithMessage(content, s, m, true)
r := renderer.New(content, node)
r := renderer.New(content)
r.Buffer.Grow(len(rich.Content))
r.Buffer.WriteString(rich.Content)
@ -43,12 +47,80 @@ func ParseMessageRich(rich *text.Rich, m *discord.Message, s store.Cabinet) {
rich.Segments = append(rich.Segments, r.Segments...)
}
func ParseWithMessage(b []byte, m *discord.Message, s store.Cabinet, msg bool) text.Rich {
node := md.ParseWithMessage(b, s, m, msg)
return renderer.RenderNode(b, node)
func ParseWithMessage(b []byte, m *discord.Message, s store.Cabinet) text.Rich {
var rich text.Rich
ParseWithMessageRich(&rich, b, m, s)
return rich
}
func ParseWithMessageRich(b []byte, m *discord.Message, s store.Cabinet, msg bool) text.Rich {
node := md.ParseWithMessage(b, s, m, msg)
return renderer.RenderNode(b, node)
func ParseWithMessageRich(rich *text.Rich, b []byte, m *discord.Message, s store.Cabinet) {
if len(b) == 0 {
return
}
node := md.ParseWithMessage(b, s, m, true)
r := renderer.New(b)
r.Buffer.Grow(len(rich.Content))
r.Buffer.WriteString(rich.Content)
r.WithState(m, s)
r.Walk(node)
rich.Content = r.String()
rich.Segments = append(rich.Segments, r.Segments...)
}
// Ellipsize caps the length of the rendered text segment to be not longer than
// the given length. The ellipsize will be appended if it is.
func Ellipsize(rich text.Rich, maxLen int) text.Rich {
if maxLen > len(rich.Content) {
maxLen = len(rich.Content) - 1
if maxLen <= 0 {
return text.Rich{}
}
rich.Content += "…"
}
return Substring(rich, 0, maxLen)
}
// Substring slices the given rich text.
func Substring(rich text.Rich, start, end int) text.Rich {
substring := text.Rich{
Content: rich.Content[start:end],
Segments: make([]text.Segment, 0, len(rich.Segments)),
}
for _, seg := range rich.Segments {
i, j := seg.Bounds()
// Bound-check: check if the starting point is within the range.
if start <= i && i <= end {
// If the current segment is cleanly within the bound, then we can
// directly insert it.
if j <= end {
substring.Segments = append(substring.Segments, seg)
continue
}
substring.Segments = append(substring.Segments, trimmedSegment{
Segment: seg,
start: i, // preserve the segment's starting point
end: end,
})
}
}
return substring
}
type trimmedSegment struct {
text.Segment
start, end int
}
func (seg trimmedSegment) Bounds() (int, int) {
return seg.start, seg.end
}

View File

@ -4,12 +4,27 @@ import (
"github.com/diamondburned/arikawa/v2/discord"
"github.com/diamondburned/cchat-discord/internal/segments/renderer"
"github.com/diamondburned/cchat/text"
"github.com/diamondburned/ningen/v2"
"github.com/diamondburned/ningen/v2/md"
)
type Channel struct {
discord.Channel
}
func NewChannelFromID(s *ningen.State, chID discord.ChannelID) *Channel {
ch, err := s.Channel(chID)
if err != nil {
return &Channel{
Channel: discord.Channel{ID: chID, Name: "unknown channel"},
}
}
return &Channel{
Channel: *ch,
}
}
func NewChannel(ch discord.Channel) *Channel {
return &Channel{
Channel: ch,
@ -26,5 +41,13 @@ func (ch *Channel) MentionInfo() text.Rich {
return text.Rich{}
}
return renderer.Parse([]byte(topic))
bytes := []byte(topic)
r := renderer.New(bytes)
r.Walk(md.Parse(bytes))
return text.Rich{
Content: r.String(),
Segments: r.Segments,
}
}

View File

@ -23,12 +23,17 @@ func mention(r *renderer.Text, node ast.Node, enter bool) ast.WalkStatus {
case n.Channel != nil:
seg.Start, seg.End = r.WriteString("#" + n.Channel.Name)
seg.Channel = NewChannel(*n.Channel)
case n.GuildUser != nil:
seg.Start, seg.End = r.WriteString("@" + n.GuildUser.Username)
seg.User = NewUser(r.Store, r.Message.GuildID, *n.GuildUser)
seg.User = NewUser(n.GuildUser.User)
seg.User.store = r.Store
seg.User.SetMember(r.Message.GuildID, n.GuildUser.Member)
case n.GuildRole != nil:
seg.Start, seg.End = r.WriteString("@" + n.GuildRole.Name)
seg.Role = NewRole(*n.GuildRole)
default:
// Unexpected error; skip.
return ast.WalkSkipChildren

View File

@ -5,6 +5,7 @@ import (
"strings"
"github.com/diamondburned/arikawa/v2/discord"
"github.com/diamondburned/arikawa/v2/gateway"
"github.com/diamondburned/arikawa/v2/state/store"
"github.com/diamondburned/cchat-discord/internal/segments/colored"
"github.com/diamondburned/cchat-discord/internal/segments/inline"
@ -15,7 +16,7 @@ import (
"github.com/diamondburned/ningen/v2"
)
// NameSegment represents a clickable member name; it does not implement colors.
// NameSegment represents a clickable member name.
type NameSegment struct {
empty.TextSegment
start int
@ -25,26 +26,11 @@ type NameSegment struct {
var _ text.Segment = (*NameSegment)(nil)
func UserSegment(start, end int, u discord.User) NameSegment {
func NewSegment(start, end int, user *User) NameSegment {
return NameSegment{
start: start,
end: end,
um: User{
store: store.NoopCabinet,
Member: discord.Member{User: u},
},
}
}
func MemberSegment(start, end int, guild discord.Guild, m discord.Member) NameSegment {
return NameSegment{
start: start,
end: end,
um: User{
store: store.NoopCabinet,
Guild: guild,
Member: m,
},
um: *user,
}
}
@ -70,11 +56,17 @@ func (m NameSegment) AsColorer() text.Colorer {
}
type User struct {
ningen *ningen.State
store store.Cabinet
user discord.User
guildID discord.GuildID
Guild discord.Guild
Member discord.Member
store store.Cabinet
ningen *ningen.State
// optional prefetching
guild *discord.Guild
member *discord.Member
presence *gateway.Presence
color uint32
hasColor bool
@ -88,34 +80,59 @@ var (
)
// NewUser creates a new user mention.
func NewUser(store store.Cabinet, guild discord.GuildID, guser discord.GuildUser) *User {
if guser.Member == nil {
m, err := store.Member(guild, guser.ID)
if err != nil {
guser.Member = &discord.Member{}
} else {
guser.Member = m
}
}
guser.Member.User = guser.User
// Get the guild for the role slice. If not, then too bad.
g, err := store.Guild(guild)
if err != nil {
g = &discord.Guild{}
}
func NewUser(u discord.User) *User {
return &User{
store: store,
Guild: *g,
Member: *guser.Member,
user: u,
store: store.NoopCabinet,
}
}
// User returns the internal user.
func (um *User) User() discord.User {
return um.user
}
// UserID returns the user ID.
func (um *User) UserID() discord.UserID {
return um.user.ID
}
// SetGuildID sets the user's guild ID.
func (um *User) SetGuildID(guildID discord.GuildID) {
um.guildID = guildID
um.HasColor() // prefetch
}
// SetMember sets the internal member to reduce roundtrips or cache hits. m can
// be nil.
func (um *User) SetMember(gID discord.GuildID, m *discord.Member) {
um.guildID = gID
um.member = m
um.HasColor()
}
// SetPresence sets the internal presence to reduce roundtrips or cache hits.
func (um *User) SetPresence(p gateway.Presence) {
um.presence = &p
}
// WithState sets the internal state for usage.
func (um *User) WithState(state *ningen.State) {
um.ningen = state
um.store = state.Cabinet
um.HasColor() // prefetch
}
// DisplayName returns either the nickname or the username.
func (um *User) DisplayName() string {
if um.guildID.IsValid() {
m, err := um.store.Member(um.guildID, um.user.ID)
if err == nil && m.Nick != "" {
return m.Nick
}
}
return um.user.Username
}
// HasColor returns true if the current user has a color.
@ -125,19 +142,22 @@ func (um *User) HasColor() bool {
}
// We don't have any member color if we have neither the member nor guild.
if !um.Guild.ID.IsValid() || !um.Member.User.ID.IsValid() {
if !um.guildID.IsValid() || !um.user.ID.IsValid() {
um.fetchedColor = true
return false
}
g, err := um.store.Guild(um.Guild.ID)
if err != nil {
um.fetchedColor = true
// We do have a valid GuildID, but the store might be a Noop, so we
// shouldn't mark it as fetched.
guild := um.getGuild()
member := um.getMember()
if guild == nil || member == nil {
return false
}
um.fetchedColor = true
um.color, um.hasColor = MemberColor(*g, um.Member)
um.color, um.hasColor = MemberColor(*guild, *member)
return um.hasColor
}
@ -155,80 +175,79 @@ func (um *User) AvatarSize() int {
}
func (um *User) AvatarText() string {
if um.Member.Nick != "" {
return um.Member.Nick
}
return um.Member.User.Username
return um.DisplayName()
}
func (um *User) Avatar() (url string) {
return urlutils.AvatarURL(um.Member.User.AvatarURL())
return urlutils.AvatarURL(um.user.AvatarURL())
}
func (um *User) MentionInfo() text.Rich {
var content bytes.Buffer
var segment text.Rich
// Write the username if the user has a nickname.
if um.Member.Nick != "" {
content.WriteString("Username: ")
content.WriteString(um.Member.User.Username)
content.WriteByte('#')
content.WriteString(um.Member.User.Discriminator)
content.WriteString("\n\n")
}
content.WriteString("Username: ")
content.WriteString(um.user.Username)
content.WriteByte('#')
content.WriteString(um.user.Discriminator)
content.WriteString("\n\n")
// Write extra information if any, but only if we have the guild state.
if len(um.Member.RoleIDs) > 0 && um.Guild.ID.IsValid() {
// Write a prepended new line, as role writes will always prepend a new
// line. This is to prevent a trailing new line.
formatSectionf(&segment, &content, "Roles")
if um.guildID.IsValid() {
guild := um.getGuild()
member := um.getMember()
for _, id := range um.Member.RoleIDs {
rl, ok := findRole(um.Guild.Roles, id)
if !ok {
continue
if guild != nil && member != nil {
// Write a prepended new line, as role writes will always prepend a
// new line. This is to prevent a trailing new line.
formatSectionf(&segment, &content, "Roles")
for _, id := range member.RoleIDs {
rl, ok := findRole(guild.Roles, id)
if !ok {
continue
}
// Prepend a new line before each item.
content.WriteByte('\n')
// Write exactly the role name, then grab the segment and color
// it.
start, end := segutil.WriteStringBuf(&content, "@"+rl.Name)
// But we only add the color if the role has one.
if rgb := rl.Color.Uint32(); rgb > 0 {
segutil.Add(&segment, colored.NewSegment(start, end, rgb))
}
}
// Prepend a new line before each item.
content.WriteByte('\n')
// Write exactly the role name, then grab the segment and color it.
start, end := segutil.WriteStringBuf(&content, "@"+rl.Name)
// But we only add the color if the role has one.
if rgb := rl.Color.Uint32(); rgb > 0 {
segutil.Add(&segment, colored.NewSegment(start, end, rgb))
}
// End section.
content.WriteString("\n\n")
}
}
// End section.
content.WriteString("\n\n")
// Does the user have rich presence? If so, write.
if p := um.getPresence(); p != nil {
for _, ac := range p.Activities {
formatActivity(&segment, &content, ac)
content.WriteString("\n\n")
}
}
// These information can only be obtained from the state. As such, we check
// if the state is given.
if um.ningen != nil {
// Does the user have rich presence? If so, write.
if p, err := um.store.Presence(um.Guild.ID, um.Member.User.ID); err == nil {
for _, ac := range p.Activities {
formatActivity(&segment, &content, ac)
content.WriteString("\n\n")
}
} else if um.Guild.ID.IsValid() {
// If we're still in a guild, then we can ask Discord for that
// member with their presence attached.
um.ningen.MemberState.RequestMember(um.Guild.ID, um.Member.User.ID)
}
// Write the user's note if any.
if note := um.ningen.NoteState.Note(um.Member.User.ID); note != "" {
formatSectionf(&segment, &content, "Note")
content.WriteRune('\n')
formatSectionf(&segment, &content, "Note")
content.WriteRune('\n')
if note := um.ningen.NoteState.Note(um.user.ID); note != "" {
start, end := segutil.WriteStringBuf(&content, note)
segutil.Add(&segment, inline.NewSegment(start, end, text.AttributeMonospace))
content.WriteString("\n\n")
} else {
start, end := segutil.WriteStringBuf(&content, "empty")
segutil.Add(&segment, inline.NewSegment(start, end, text.AttributeDimmed))
}
content.WriteString("\n\n")
}
// Assign the written content into the text segment and return it after
@ -236,3 +255,57 @@ func (um *User) MentionInfo() text.Rich {
segment.Content = strings.TrimSuffix(content.String(), "\n")
return segment
}
func (um *User) getGuild() *discord.Guild {
if um.guild != nil {
return um.guild
}
g, err := um.store.Guild(um.guildID)
if err != nil {
return nil
}
um.guild = g
return g
}
func (um *User) getMember() *discord.Member {
if !um.guildID.IsValid() {
return nil
}
if um.member != nil {
return um.member
}
m, err := um.store.Member(um.guildID, um.user.ID)
if err != nil {
if um.ningen != nil {
um.ningen.MemberState.RequestMember(um.guildID, um.user.ID)
}
return nil
}
um.member = m
return m
}
func (um *User) getPresence() *gateway.Presence {
if um.presence != nil {
return um.presence
}
p, err := um.store.Presence(um.guildID, um.user.ID)
if err != nil {
if um.guildID.IsValid() && um.ningen != nil {
um.ningen.MemberState.RequestMember(um.guildID, um.user.ID)
}
return nil
}
um.presence = p
return p
}

View File

@ -3,6 +3,7 @@ package reference
import (
"github.com/diamondburned/arikawa/v2/discord"
"github.com/diamondburned/cchat"
"github.com/diamondburned/cchat-discord/internal/segments/segutil"
"github.com/diamondburned/cchat/text"
"github.com/diamondburned/cchat/utils/empty"
)
@ -23,6 +24,13 @@ type MessageSegment struct {
var _ text.Segment = (*MessageSegment)(nil)
// Write appends to the given rich text the reference to the message ID with the
// given text.
func Write(rich *text.Rich, msgID discord.MessageID, text string) {
start, end := segutil.Write(rich, text)
segutil.Add(rich, NewMessageSegment(start, end, msgID))
}
func NewMessageSegment(start, end int, msgID discord.MessageID) MessageSegment {
return MessageSegment{
start: start,

View File

@ -8,7 +8,6 @@ import (
"github.com/diamondburned/arikawa/v2/state/store"
"github.com/diamondburned/cchat-discord/internal/segments/segutil"
"github.com/diamondburned/cchat/text"
"github.com/diamondburned/ningen/v2/md"
"github.com/yuin/goldmark/ast"
)
@ -23,24 +22,6 @@ func Register(kind ast.NodeKind, r Renderer) {
var smallRenderers = map[ast.NodeKind]Renderer{}
// Parse parses the raw Markdown bytes into a rich text.
func Parse(b []byte) text.Rich {
node := md.Parse(b)
return RenderNode(b, node)
}
// RenderNode renders the given raw Markdown bytes with the parsed AST node into
// a rich text.
func RenderNode(source []byte, n ast.Node) text.Rich {
r := New(source, n)
r.Walk(n)
return text.Rich{
Content: r.String(),
Segments: r.Segments,
}
}
type Text struct {
Buffer *bytes.Buffer
Source []byte
@ -53,14 +34,13 @@ type Text struct {
Store store.Cabinet
}
func New(src []byte, node ast.Node) *Text {
func New(src []byte) *Text {
buf := &bytes.Buffer{}
buf.Grow(len(src))
return &Text{
Source: src,
Buffer: buf,
Segments: make([]text.Segment, 0, node.ChildCount()),
Source: src,
Buffer: buf,
}
}
@ -178,6 +158,10 @@ func (r *Text) Join(renderer *Text) {
// Walk walks on the given node with the RenderNode as the walker function.
func (r *Text) Walk(n ast.Node) {
if r.Segments == nil {
r.Segments = make([]text.Segment, 0, n.ChildCount())
}
ast.Walk(n, r.RenderNode)
}

View File

@ -2,6 +2,7 @@ package segutil
import (
"bytes"
"strings"
"github.com/diamondburned/cchat/text"
)
@ -29,6 +30,13 @@ func WriteStringBuf(w *bytes.Buffer, b string) (start, end int) {
return start, end
}
func WriteStringBuilder(w *strings.Builder, b string) (start, end int) {
start = w.Len()
w.WriteString(b)
end = w.Len()
return start, end
}
func Add(r *text.Rich, seg ...text.Segment) {
r.Segments = append(r.Segments, seg...)
}