ap.38.fail/legislation/civmc.sotw.plan.htm
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<h4 style="margin: 0">AP Legislation</h4>
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<h1 id="civmc-start-of-the-world-plan">CivMC Start of The World
Plan</h1>
<p>In order to accomplish effective coordination between the nations of
the Arsenio Pact, all member states are to grant all in-game decision
making power to the Military Council, and are to act as one group for
the durration of the plan.</p>
<ol type="1">
<li>All available AP members will join on cue to the CivMC server.</li>
<li>All AP members are to make it to a meeting point decided by the
Military Council.</li>
<li>The AP will then move as a group towards the quadrent determined by
the MP SOTW group in search of a suitable place to settle.<br />
</li>
<li>Once a suitable place to settle is located, the APs focus will be
split between gathering resources and obtaining the civillian and
military infrastructure listed in the <strong>Foothold Act
2022</strong>.</li>
<li>Finally the Military Council is to commission a building suitable to
act as headquarters, as per the <strong>Headquarters Establishment Act
2022</strong>.</li>
</ol>
<p>The Military Council may vote on whether or not the plan has been
completed at any point through out the process. A vote to call the plan
complete requires a 2/3rd vote.</p>
<p>The Military Council may hold individuals responsible for not
following the leadership of the council, during the duration of the
plan.</p>
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