import { Bot, Interaction } from "./deps.ts"; import { help } from "./commands/help.ts"; import { invalidCommand } from "./commands/invalid_command.ts"; import { leave } from "./commands/leave.ts"; import { loop } from "./commands/loop.ts" import { np } from "./commands/np.ts"; import { pause } from "./commands/pause.ts"; import { play } from "./commands/play.ts"; import { skip } from "./commands/skip.ts"; import { unloop } from "./commands/unloop.ts"; import { red } from "https://deno.land/std@0.161.0/fmt/colors.ts"; export async function parseCommand(bot: Bot, interaction: Interaction) { if(!interaction.data) { console.log(red("invalid interaction data was passed through somehow:")); console.log(interaction); return; } switch(interaction.data.name) { case "help": { await help(bot, interaction); break; } case "leave": { await leave(bot, interaction); break; } case "loop": { await loop(bot, interaction); break; } case "np": { await np(bot, interaction); break; } case "pause": { await pause(bot, interaction); break; } case "play": { await play(bot, interaction); break; } case "skip": { await skip(bot, interaction); break; } case "stop": { await pause(bot, interaction); break; } case "unloop": { await unloop(bot, interaction); break; } default: { await invalidCommand(bot, interaction); break; } } }