42 lines
983 B
C++
42 lines
983 B
C++
#pragma once
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#include <BWAPI.h>
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#include "CBase.h"
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#include "CUnit.h"
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#include "Macro.h"
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#include "Util.h"
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using namespace BWAPI;
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class CheckItem
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{
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public:
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static void checkBases();
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static void checkEvoChamber();
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static void checkGas();
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static void checkHive();
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static void checkHydraDen();
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static void checkHydralisk();
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static void checkMacroHatch();
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static void checkMutalisk();
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static void checkNewBase();
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static void checkQueensNest();
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static void checkSpawningPool();
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static void checkSpire();
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static void checkSpore();
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static void checkSunken();
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static void checkSupply();
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static void checkWorkers();
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static void checkUltraCavern();
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static void checkUltralisk();
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static void checkZergling();
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static void checkHydraRange();
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static void checkHydraSpeed();
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static void checkLair();
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static void checkLingSpeed();
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static void checkOverlordSpeed();
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static void checkGroundArmor();
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static void checkMissile();
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}; |